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Avalanche Studios to Unveil Next-Gen Engine at Tokyo Game Show - Screens

by Rainier on Sept. 18, 2007 @ 5:00 a.m. PDT

Avalanche Studios, known for Eidos' Just Cause, announced the completion of their Avalanche engine v2.0 architected for the next generation of consoles which simulates advanced scalable landscapes and high end characterization, which set to make its first appearance at this years' Tokyo Game Show.

The Avalanche Engine, acclaimed for powering Avalanche studios Just Cause, has seen recent advancements in its engine technology set to support the next generation console game experiences.

The engine provides a seamless level of detail allowing huge environments and worlds to be navigated with inexplicable accuracy. Latest advancements include expanded support for transition between different climate zones, advancements to the character system including state of the art animation, AI, facial rendering and emotional modeling that recreates human life like characteristics and behavior.

Christofer Sundburg, Avalanche Studios CEO said, "Ultimately the engine will enable us to create games of epic scale and with great variation across genres and artistic styles for the next generation of gaming experiences. The latest screen shots speak for themselves, with detail that has never before been seen in characterisation and game landscaping".

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