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The Operational Art of War III

Platform(s): PC
Genre: Strategy
Publisher: Matrix Games
Developer: Norm Koger

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'The Operational Art of War III' - v3.2.29.27 Patch Available NOW

by Rainier on Sept. 24, 2007 @ 12:25 a.m. PDT

Norm Koger's The Operational Art Of War series allows you to play and create any battle from the entire 20th Century of warfare and up to the modern day, with reasonable accuracy back as far as the 1850s. Originally released by TalonSoft, Matrix Games last year acquired the rights and source code to The Operational Art of War. bringing you, together with Norm Koger and a new design team, The Operational Art Of War III

Get the The Operational Art of War III v3.2.29.27 Patch off WP (42mb)

A few of the enhancements and changes include:

* 33 NEW or newly revised scenarios
* New advanced flanking rules
* A tweak or two when using nuclear weapons
* Some balance changes for helicopters and equipment transported by helicopters
* Some optimizations for running the game in various screen resolutions
* More realistic weather patterns (and improved cloud cover patterns)
* Much more!

David Heath, Director of Operations at Matrix Games, said “This latest update is positively massive and will no doubt give TOAW III fans all they asked for and more. The sheer size and effort that when into this update is absolutely representative of the TOAD Team’s commitment to making TOAW III all it can be.”

James Mathews of the TOAD Team added, “My team and I have put in a lot of hard work to bring about some really substantial improvements to The Operational Art of War III. I hope gamers enjoy the improved gameplay and countless tweaks, we’re quite proud of the improvements we’ve accomplished with this latest release.”


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