"Saints Row set the bar for next-gen open-world development, earning praise for its unmatched customization, controls, and the genre's first-ever online multiplayer," said Scott Guthrie, executive vice president, THQ. "The team at Volition, Inc. is leveraging invaluable experience gained on Saints Row to build Saints Row 2 into a game that sets the standard for combat, player freedom, customization, vehicle game-play, team-based co-op and the most compelling online open world experience to date."
"Saints Row 2 has a much darker and more sinister story that leads your character down a path of betrayal, revenge and redemption against the city that has left him for dead, although we've blended that with the same light-hearted humor from the original," said Greg Donovan, lead producer, Volition, Inc. "Couple that with the most robust open-world feature set ever developed in the genre, and Saints Row 2 promises a gaming experience that will offer players the perfect balance of gripping narrative and compelling gameplay options."
Saints Row 2 is set years after the original Saints Row(TM) in a Stilwater both familiar and strange. The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it's time to take back the city that has forgotten him. A sequel to the first open-world title on next-generation consoles, Saints Row 2 features all new customization options, including gender, age, voice, crib and gang customization. The sandbox just got larger with a totally transformed and expanded city of Stilwater, offering all new locations to explore with new vehicles, including motorcycles, boats, helicopters and planes. Saints Row 2 will be playable online in 2-player co-op through the entire single-player campaign or in the all new open-world competitive multiplayer mode never before seen in the genre.
Developed by THQ internal studio Volition, Inc., Saints Row 2 is anticipated to be available for the Xbox 360 and PS3 in 2008.
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