Delivering new gameplay modes, characters and enhanced features with unprecedented 3D modeling and animation, Soulcalibur IV will be the definitive fighting game experience.
Developed by Project Soul, the legendary team behind Soul Blade and Soulcalibur I-III, Soulcalibur IV will re-introduce classic warriors from the series as well as introduce new characters that will bring new conflict and intrigue. Fully realizing the processing power of the PS3 and Xbox 360, Soulcalibur IV promises to propel the fighting genre into the next-gen era. With visually realistic environments, interactive stages, enhanced AI, and a new battle system, Soulcalibur IV will be at the top of everyone’s wish list.
As part of this monumental collaboration, the Sith Lord Darth Vader will appear as a guest character in the PS3 system version of the title, and Jedi Master Yoda will be available for the Xbox 360. Delivering a robust offering of new gameplay modes and enhanced features, Soulcalibur IV will raise the bar of excellence for all next-generation fighting games when it is released in Summer 2008.
“It is quite rare that two publishers of this caliber are able to collaborate on this level to create a top notch entertainment experience for next-generation platforms,” said Makoto Iwai, executive vice president and COO at Namco Bandai Games America Inc. “In the entertainment industry, LucasArts possesses some of the most recognizable characters and franchises in the world. We’re thrilled to integrate their historic characters into one of our most treasured brands.”
“We’re very excited to work with Namco Bandai and be a part of their efforts to take Soulcalibur to the next level,” said Kevin Kurtz, director of marketing at LucasArts. “Adding our iconic Star Wars characters to Namco Bandai’s great game franchise is a match made in heaven, and we think Darth Vader and Yoda will be formidable opponents in the game.”
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