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Ninjatown

Platform(s): Nintendo DS
Genre: Action/Adventure
Publisher: SouthPeak Games
Developer: Venan Entertainment

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Ninjatown' (NDS) Introduces Foothills - New Screens

by Rainier on Oct. 17, 2008 @ 9:39 a.m. PDT

SouthPeak Games' new NDS exclusive title, Ninjatown, based on the ShawnimalsÂ’ designer toy line, where you have to defend your peaceful town from Mr. Demon, using each of the NinjasÂ’ unique skills and powers.

Sunny skies, lush forest and rolling hills combine to form the land known as Ninjatown where adorable and honorable Ninjas populate this vibrant yet peaceful place. However, after the mysterious eruption of a nearby volcano, Ninjatown is attacked by hordes of sinister enemies lead by Mr. Demon, who, for reasons unknown, is bent on destruction. It is now time to use each of the Ninjas’ unique skills and powers – including the Mighty Wind of Ninja Dropping and Stealth Hugs - even the Ol’ Master Ninja comes out of retirement to fight off the evil and secure Ninjatown, one district at a time. The game is played from the top down, where the player uses the stylus to strategically place Ninjas to defend each area. The action is non-stop!

Mr. Demon has used trickery to make his way to the foothills of the Feroshi Mountains! Take down his troops on the Jagged Pathway as you enlist the help of the rare and powerful Mountain Ninjas! You'll need to strategically divide up your defenses when you tackle the Split Pass, and beware of the Balloon Devils, who rain destruction down from above. Foothills Pond has two entrances and exits to defend, and you'll need to place your Ninja resources carefully to take down wave after wave of the enemy. Finally, Mountain Junction has four paths to defend, and Ninja Consultant estimates at least 100 enemies to defeat, indicating that this is just a taste of the difficult challenges that lay ahead for the Ninjas.

Features:

  • Based on the popular Shawnimals designer toys and plush – this is the first game to bridge the designer toy and videogame worlds
  • The game is played from the top down, with the player using the stylus to place buildings and issue commands to ninjas on the battlefield
  • Non-stop gameplay that combines town “build” and “defend” modes to keep the action flowing
  • Each Ninja has specific powers and weapons that make them well suited to fight off certain enemies
  • Ol’ Master Ninja comes down from above to bust out special moves like “Get off My Lawn” which uses the Microphone to “blow” enemies around the map
  • Each building is upgradeable to keep your fighting Ninjas one step ahead of the forces of evil
  • Build support buildings to bolster your Ninja skills and help them fight off the enemy
  • Totally unique art style and gameplay bring a fresh look and feel to the DS
  • The creator of Shawnimals and Ninjatown, Shawn Smith, is a former editor at Electronic Gaming Monthly magazine.

Ninjatown is scheduled for release in October 28, 2008.


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