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Gary Grigsby's War Between the States

Platform(s): PC
Genre: Strategy
Publisher: Matrix Games
Developer: 2by3 Games

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'Gary Grigsby’s War Between the States' - v1.030 Patch Available NOW

by Rainier on Nov. 4, 2008 @ 1:13 a.m. PST

Taking gamers back to the American Civil War, Gary Grigsby’s War Between the States allows players to experience the trials and tribulations of the role of commander-in-chief for either side. Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

Get the Gary Grigsby’s War Between the States v1.030 Patch off WP (4mb)

The v1.030 update focuses primarily on gameplay changes that improve historical realism in addition to bug fixes and improvements to computer-controlled production.

Specifically, historical realism is enhanced through adjustments to how the battle for Kentucky unfolds, changes to artillery and ironclad production, and tweaks to Union fleet positions at the outset of the war to restrict some early Gulf invasion strategies. Furthermore, the update brings a slight change in political point calculation to encourage more action in the Eastern theater by awarding extra points to Union players for attacking towards Richmond. Conversely, Confederate players will be awarded more political points for battle victories in Northern territories to encourage Confederate aggressiveness.

David Heath, Director of Operations at Matrix Games, said “This update improves on the near-perfect blend of historical accuracy and challenging gameplay in War Between the States to further enhance an already outstanding system. The changes coming with the v1.030 release don’t try to options away from players but provide incentives for the most historically plausible strategies.”

Taking gamers back to the start of the American Civil War, Gary Grigsby’s War Between the States allows players to experience the trials and tribulations of the role of commander-in-chief for either side. Historically accurate, detailed and finely balanced for realistic gameplay, War Between the States is also easy to play and does not take months to finish.

Promote and cultivate talented young colonels or brigadiers to build Corps and Army commanders that will help you fight and manage the war effort from battles to training of recruits with the utmost efficiency and success. An innovative multi-faceted rank promotion system allows leaders to gain in abilities and power based on their successes, while also simulating the historical progression of leaders during the war. Each decision you make must be weighed carefully, as promoting and demoting leaders, entering neutral states, raising troops and many other actions cost you the political capital that will determine your ability to achieve victory.

Features include:

  • Use wisdom and strategy to appoint the best leader for the job – With an innovative new system, units train and function best with the right leader. Weigh the strengths and weakness of the men commanding your armies to maximize unit attributes like attack, defense, movement, initiative probability, and training.
  • Play on the edge of your seat with a suspenseful battle resolution system – Watch the push and pull of forces as the battle unfolds that will make or break your plans resolve.
  • Master critical Cavalry Scouting and Raiding and penetrate deep into enemy territory - With the optional Fog of War rule, cavalry scouting becomes even more important. The Confederate early war cavalry advantage is accurately simulated.
  • Achieve naval superiority with a realistic and complete naval war model – Harass and interrupt critical trade routes with a Union blockade and or Confederate commerce raiders. Build river gunboats and transports to control the “Father of Waters” and conduct amphibious assaults by river or sea.
  • Fortify and Entrench – Entrench your armies and build permanent fortifications to protect strategic locations and interdict river movement.
  • Conserve your Political Capital – Use it prudently to call for new troops, change leaders and enter neutral states. Build it up through successes and keep it high enough to secure final victory.


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