Fan feedback on the previous version of Football Manager was, as always, taken very seriously by the Sports Interactive team, resulting in over a hundred new features, including a brand new advisory system to help new players through the different aspects of the game. This makes Football Manager 2008 the most accessible Football Manager yet, without losing any depth for the more experienced player.
With all-new features, improved gameplay and a depth only seen from Sports Interactive, Football Manager 2008 offers a management simulation that is second to none.
While retaining all the depth and realism of the record breaking PC version, the Xbox 360 version also features revamped online play to the PC game via Xbox Live, permitting you to challenge friends to one-on-one matches and even host tournaments.
“We’re really pleased to be able to offer all Xbox 360 owners the chance to play Football Manager” commented Miles Jacobson, Studio Director of Sports Interactive “This years game is the first that “core” users will be able to enjoy due to the hard work of the development team, and we look forward to getting a new generation of budding Football Manager’s across Europe.”
With all-new features, improved gameplay and a depth only seen from Sports Interactive Ltd., the whole range of Football Manager 2008 titles offer a management simulation that is second to none.
New features for Football Manager 2008:
- The largest change to match-day in a Sports Interactive game since the introduction of the second match engine. Match flow brings more atmosphere to match-days with match previews, team talks, opposition player instructions, the match itself, half time and post match. These now seamlessly follow on from one another, with no more pausing to make tactical changes, and a mini-radar pitch whilst making those tactical changes to keep you in touch with what’s going on in the match
- The international management gameplay has been completely revamped for Football Manager 2008, including, but not limited to, media improvements, international retirements, player interaction, international scouting, improved pool selection, captain selection and a separation of international and club morale for players.
- A much cleaner skin, a brand new advisor system to help players through various areas of the game. A new notes and notebook system, better button positioning for simpler navigation and an updated tutorial and manual. Also, coach reports make taking over a new team easier, and the new calendar system lists all important dates throughout the season. These all help to make Football Manager 2008 the easiest Sports Interactive game to use yet.
- Players can now easily tell what the board and supporters think about their performance in the game through the new confidence section. This gives players feedback not just on their current progress in competitions, but also their financial management and signings.
- A new way of managing all current transfer and loan bids for a players club, both incoming and outgoing, making it easier to compare bids and reject or accept them.
- Match Engine Improvements – A greatly improved match engine, once again utilising the footballing brain of former Republic of Ireland international player Ray Houghton as well as other tools used by real-life managers to make the most accurate simulation of football in a computer game. The ability to change the pitch dimensions at the start of the season to suit players styles of play better has also been added.
- An overhaul of the awards system inside the game which is not only more accurate now, but also includes new awards such as the European golden boot, and a “best eleven”, which shows the all-time (in game) best eleven for all teams and nations.
- To reflect the changes in modern day football, Sports Interactive have updated the finance area of Football Manager 2008 to better reflect the ever changing football world, with more information available to the manager too, including, but not limited to, corporate match day income, season ticket news, investment funds, improved sponsorships, collective win bonuses, and the ability to move around funds from the wage budget and transfer budget (and vice versa) at any point to help you in your quest for the ideal squad.
- The board can now arrange fan days to boost ailing attendances, or for matches that are likely to attract a low crowd, with a long term affect to attendances if all goes well.
- More media and feedback than ever before, plus more detail in existing media, and a new competition news section to find out what major things are going on in all league competitions
- All in game generated players now have pictures using FaceGen technology to give each player more personality, and the ability for the players to be seen to grow up in front of your eyes as the game is going on.
- Saving and loading is now significantly faster, with network gaming faster and smoother to play, as well as tactical changes and match reports being quicker than ever before.
Football Manager 2008 is currently available on PC and will launch for Xbox 360 on March 28th 2008.
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