Developed by the founding members of the MX vs. ATV™ franchise, BAJA combines the best elements of the real-world sport with the right balance of arcade fun as it challenges players to build the ultimate off-road machine and conquer vast, unforgiving terrain.
“As the long-standing off-road racing leader, THQ is thrilled to bring something completely new to the off-road racing genre,” said Richard Browne, vice president of product development, THQ. “With the level of detail in each vehicle, the vast open vistas and the most realistic off-road physics to date, BAJA will provide an unparalleled racing experience.”
In BAJA, players will conquer more than 100 square miles of the toughest terrain Mother Nature has to offer, including the steepest mountains, thickest mud and deepest canyons ever created. With more than 40 vehicles in eight classes, including Trophy Trucks, 4x4s and buggies, BAJA features a full array of upgradeable options with hundreds of authentic parts that affect each vehicle’s performance. Players will put their off-road machines to the test in near-vertical Hill Climb challenges, head-to-head Open Class races, circuit races and the ultimate off-road endurance challenge: the Baja. BAJA’s open worlds extend thousands of miles across all landscapes in races that can last up to four hours. The game’s revolutionary vehicle physics deliver unprecedented life-like handling, and a support management system allows gamers to monitor and repair realistic vehicle damage as fenders fly, tires are blown, suspension is stressed and engines overheat. BAJA will support four-player split screen multiplayer capability, 12-player online and LAN as well as multiple-screen panoramic view.
BAJA is developed by 2XL Games in Phoenix, Ariz. and is scheduled for release in August 2008.