Disney Interactive Studios announced today that two original scenes for Disney/Walden Media’s The Chronicles of Narnia: Prince Caspian video game were filmed exclusively for the product and appear separately from the film. The unique scenes link The Chronicles of Narnia: The Lion, The Witch and The Wardrobe and Prince Caspian stories with Dr. Cornelius (Vincent Grass) telling Prince Caspian (Ben Barnes) the story of how Narnia fell to the Telmarines hundreds of years ago.
The scenes were shot on the film set in Prague, Czech Republic, during principal shooting and feature dialogue revealing plot based on the events of the book, game and film. The creation of the live action content was directed by Andrew Adamson, the film’s director. The two original scenes are part of 18 live action moments in the game, which include 16 excerpts from the feature film.
“The special filmed content that is exclusive to the video game provides insight into Narnia and the events around the ‘Prince Caspian’ story like nothing else,” said Andrew Adamson. “With movie fans’ enthusiasm for unique experiences in video games as well, these scenes are ideal to complement the ‘Prince Caspian’ game’s action.”
The England-based game production and development teams worked in cooperation with the London-based film crew and Andrew Adamson to assure the game’s overall accuracy to the film. Capturing two original scenes was only possible through the collaborative partnership between Disney Interactive Studios; and Walt Disney Pictures and Walden Media.
“The close partnerships we maintain with our film division and Walden Media allowed us to utilize the cast, crew and set to create two unique scenes exclusively for the video game,” said Ed Bainbridge, vice president of European production, Disney Interactive Studios. “These entertaining and memorable scenes enable us to portray a part of the Narnia history that is drawn from the fiction and played out in the game.”
Developed by Traveller’s Tales, The Chronicles of Narnia: Prince Caspian for home consoles and PC takes players throughout Narnia and includes a gameplay level, which is unique from both the novel and the film. The level, which is set between the events of “The Lion, The Witch and The Wardrobe” and “Prince Caspian,” takes place at the castle of Cair Paravel and tells the story of how Narnia fell to the Telmarine hordes. In “Prince Caspian,” Cair Paravel is seen only as abandoned ruins the Pevensies discover hundreds of years later.
The action/adventure game offers gameplay for one or two players on the same system and drop-in/drop-out features, allowing either player to join the game and leave. With combat, exploration and puzzle solving that extends beyond the film, The Chronicles of Narnia: Prince Caspian is the ideal complement to the movie-going experience. The game features more than 20 playable characters including the ability to play as Prince Caspian.
The Chronicles of Narnia: Prince Caspian for NDS, which is an action/role playing game, will include the debut of DGamer, Disney Interactive Studios’ innovative new technology that provides a fun, connected game community for Disney video game fans. With DGamer, players earn content, interact and chat with others on Nintendo DS through the Nintendo Wi-Fi Connection or on a computer through the Disney.com website. DGamer will be offered in North America in future NDS games from Disney Interactive Studios with a future launch scheduled in other global regions. The Chronicles of Narnia: Prince Caspian for Nintendo DS and DGamer are being developed by Fall Line Studio, the Nintendo platform-dedicated development studio of Disney Interactive Studios.
The Chronicles of Narnia: Prince Caspian, rated T for Teen, will launch on the 20th June in time for the film’s 27th June 2008 release date, on PS3, X360, Wii, PS2, PSP, NDS, and PC.
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