This update includes a few minor fixes to issues related to victory point calculations and the handling of static units that were discovered since the third update.David Heath, Director of Operations at Matrix Games, said “The Highway to the Reich engine on which Conquest of the Aegean is based continues to excite and entertain gamers and shows no signs of abating. The latest update includes just a few small tweaks but will nevertheless improve the already groundbreaking gameplay found in Conquest of the Aegean. If you want to experience the most realistic operational command simulation on the market, give Conquest of the Aegean a try!”
In Conquest of the Aegean, players get to take on the role of either an Allied or German commander during World War II and match their wits against either a computer controlled opponent or a human opponent via LAN or the internet. You can play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or, the for the more aggressive commanders among us, you can fight as the Axis who are tasked with driving as hard and fast as possible into Greek territory to assure an expedient and inexpensive victory.
Based on the very successful Airborne Assault: Highway to the Reich, this operational “pausable continuous time” strategy game represents a major step forward from its predecessor. Not only does Conquest of the Aegean take you to a new theatre of the Second World War, but also major changes to the game have been made engine to make it an even more detailed and realistic recreation of WWII combat. To breathe fresh life into Airborne Assault while still capturing the strategically intense but fun gameplay that came with previous titles in the series, Conquest of the Aegean includes a realistic resupply system, a vastly enhanced interface, and improved weather patterns, all complemented by 20 brand new maps and 30 brand new scenarios.
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