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The Settlers: Rise of An Empire

Platform(s): PC
Genre: Strategy
Publisher: Ubisoft
Developer: BlueByte

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'The Settlers: Rise of an Empire' - v1.6 Patch Available NOW

by Rainier on May 21, 2008 @ 9:29 a.m. PDT

The Settlers VI will focus on building larger and more fortified cities as well as planning and optimization in a medieval world. Attributes that are typical of The Settlers series are once again the focus of the game. Gamers create magnificent cities and inhabit them with hundreds of settlers going about their daily lives.

Get the Settlers: Rise of an Empire v1.6 Patch off WP (200mb)

Version 1.6

Bug Fixes

• Fixed a memory leak that lead to slowdowns and crashes when playing the game for a long time.
• Fixed a crash that sometimes occurred after a player has lost a 2vs2 game.
• Fixed several issues with the online mode that caused the game to crash.
• Fixed a crash that occurred sometimes when exiting the game while viewing a large lake or a coast.
• Fixed a rare crash caused by siege towers.
• The game no longer crashes when placing a building at the edge of the map.
• The game should crash less frequently when the graphics card is out of memory.
• Several minor crash fixes.
• Turret catapults can now be rebuilt if the construction worker dies.
• Fixed an exploit that allowed players go gain unlimited gold and resources during a 2vs2 game.

Bug Fixes (Mission pack specific)

• Mission 2 - Hendalla: The holy cow got stuck at the first market place sometimes. This also resulted in the creation of hundreds of enemy battalions over time.
• Mission 6 - Praphatstan: Praphats gold carts stopped moving when the player built walls at certain locations.
• Bay of Alliance: The player was told to move "Soldiers" to a village although only swordsmen were checked for.
• Several minor improvements to all maps.

Improvements (Online mode)

• Players can no longer be flooded with clan invitations.
• Prevented room join & leave messages from appearing while users are chatting.
• Made ranked game validation more reliable.

Known Issues

• After loading a saved game created prior to version 1.3 the game may crash if numerous saved games exist.
• Saved games from versions older than 1.1 cannot be loaded. We advise you to finish your latest mission before applying the patch.
• Saved games from the campaign tutorial mission (Vestholm 1) made with game versions 1.1 and 1.2 will not work properly. We advise you to finish the tutorial before applying the patch.

Version 1.5

Additional Content

  • Three new single player maps have been added.
  • Added clan support.

Improvements

  • Added option to suppress user messages in lobby chat.
  • Map Editor: Sped up loading of maps.
  • Map Editor: Several quest system improvements.
  • Added –DisplayScriptErrors Parameter for the game
  • The mission statistic include a vegetarian rating.

Bug Fixes

  • Several graphical issues have been fixed.
  • An online match connection problem related to several network adapters being installed has been removed.
  • Fixed several issues with the network mode that caused the game to crash.
  • Losing the network connection during map loading no longer causes the game to hang.
  • Fixed exploit related to wall gates.
  • The Map Editor saves user-defined groups.
  • Importing a new quest library into an existing map no longer deletes all quests.
  • Several minor fixes to Map Editor, game, UI and installer.
  • The game should run out of memory less frequently.
  • Several minor improvements to maps.
  • All spawn entities (i.e. for Bears) work properly again.

Known Issues

  • After loading a saved game created prior to version 1.3 the game may crash if numerous saved games exist.
  • Saved games from versions older than 1.1 cannot be loaded, and saved games from 1.5 cannot be loaded by older versions. We advise you to finish your latest mission before applying the patch.
  • Saved games from the campaign tutorial mission (Vestholm 1) made with game versions 1.1 and 1.2 will not work properly. We advise you to finish the tutorial before applying the patch.
  • The game may no longer force online activation if certain third-party programs are installed. You will need to insert the game DVD to play.

Version 1.3

Additional Features

  • Added online ladder games.

Improvements

  • Map Editor Do/Undo tool performance improved.
  • Quest trees in the Map Editor are exportable to GraphViz.
  • Added support for cliff “snapping“ in the Map Editor.
  • The Map Editor updates terrain blocking when placing/removing cliffs.
  • Several quest system improvements.

Bug Fixes Game

  • Fixed a problem on 7000 series nVidia graphic cards where the game would cause a blue screen under very rare cirumstances.
  • Game no longer crashes upon entering LAN/online mode if no network connection is available.
  • Building decals should now always be visible.

Fixed a bug on campaign map 4 (Narfang) where Hakim would not reach the castle and hence the final quest could not be completed.

Bug Fixes Map Editor

  • A selection problem with certain types of stones & trees has been fixed.
  • Some fixes for wall gate, map rotation, water level, and brush tools.
  • Map Editor files are now removed when uninstalling the game.
  • Fixed bug where entities were invisible yet cast shadows.
  • Fixed several issues related to Do/Undo.
  • Added snapping points for harbour wall.
  • Map sound points are now properly stored.
  • Fixed some issues related to localization.
  • Several minor fixes related to tool usability.

Known Issues

  • After loading a save game created prior to version 1.3 the game may crash if numerous save games exist.
  • Saved games from versions older than 1.1 cannot be loaded, and saved games from 1.2 cannot be loaded by older versions. We advise you to finish your latest mission before applying the patch.
  • Saved games from the campaign tutorial mission (Vestholm 1) made with game versions 1.1 and 1.2 will not work properly. We advise you to finish the tutorial before applying the patch.
  • If the network connection is lost while loading a map in LAN/online mode, the game may hang.

Version 1.2

Additional Content

  • Map Editor has been added.

Improvements

  • When overwriting savegame (both Quicksave and normal savegames) and saving fails, the old savegame is restored rather than deleted.
  • Saving a game requires less memory.

Bug Fixes

  • Fixed updater bug that prevented automatic updates under Vista
  • Fixed a problem on Challia (map 2) where the knight could get stuck at the fire near the chapel.
  • A rare freeze when building roads across territory borders has been fixed.
  • Fix an occasional crash when loading savegames on Rekkyr map.
  • Fixed a rare file not found error when using 1.3 shaders.
  • Some other minor bug fixes.


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