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SBK-08 Superbike World Championship

Platform(s): PC, PSP, PlayStation 2, PlayStation 3, Xbox 360
Genre: Racing
Publisher: Black Bean
Developer: Milestone

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Pros Test Miller Park With 'SBK-08 Superbike World Championship' (ALL) - Screens

by Rainier on May 21, 2008 @ 2:29 p.m. PDT

SBK-08 Superbike World Championship, Milestone’s fast paced videogame, the officially licensed WSBK, lands on the next-gen console with brand new features and enhancements. Thanks to the X360 and PS3 hardware performances, gameplay experience will be enriched in order to let players experience the Worlds Super Bike universe in a compelling and immersive game.

SBK-08 Superbike World Championship, Milestone’s fast paced videogame, the officially licensed WSBK, lands on the next-gen console with brand new features and enhancements. Thanks to the X360 and PS3 hardware performances, gameplay experience will be enriched in order to let players experience the Worlds Super Bike universe in a compelling and immersive game.

As well as featuring the official teams, riders and tracks of the current WSBK Championship, SBK08 has six difficulty settings, that will appeal to WSBK fans and gamers alike. A fast paced, action packed arcade mode for gamers that want to jump in and challenge WSBK greats like Troy Bayliss and Max Biaggi, through to a full simulation mode for those that like to be challenged by mastering a superbike round some of the worlds most famous circuits including Donington, Valencia, Miller, Misano, Assen, Magny Cours and many more...

SBK 08 has been chosen by key championship riders in order to get to grips with, and master the newest WSBK track, Miller Park Circuit in the USA. The Salt Lake City track hosts the next round of the WSBK Championship on Sunday the 1st of June.

Black Bean has exclusively provided pre-production copies of the videogame to the major race teams including Ducati, Honda, Kawasaki and Suzuki and their respective riders like Troy Bayliss, Carlos Checa, Regis Laconi, Ayrton Badovini and Fonsi Nieto, who are now practicing for the US on the Xbox 360.

"The level of detail and accuracy we have achieved in SBK08, both in terms of the track and the bike performance is the closest any of the riders can get to the real thing" said Antonio Farina of Milestone Srl "perfect for quickly getting up to speed on new tracks like Miller Park".

Realism is still SBK-08’s distinguishing trademark, where realism is about replicating the real Superbike experience. It grants you all the sense of speed, danger and glamour of the Superbike races. The player has the possibility to choose from the 2008 official riders, teams and tracks, but also to improve the performances of his bike, managing and tuning a lot of aspects like top speed, gear ratios, suspension stiffness, and set of tires for single race.

SBK-08 features a deep simulation mode that aims to capture the attention of “bike enthusiasts” who perfectly know every aspect of tweaking a bike. At the same time the revised full arcade mode gives the player the opportunity to understand the complexities of bike riding by introducing complexity in layers. The arcade mode of SBK-08 will fit their needs giving them a 100% enjoyable and fulfilling experience, void of any frustration.

SBK-08 Superbike World Championship is scheduled for release on June 20th on Xbox 360, PS2, PC and PSP, and in Q3 2008 on PS3.


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