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Supreme Commander

Platform(s): PC, Xbox 360
Genre: Strategy
Publisher: THQ
Developer: Gaspowered Games

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Supreme Commander' (X360) Goes Gold

by Rainier on June 10, 2008 @ 1:08 p.m. PDT

Supreme Commander features a riveting, action-packed storyline, ground-breaking gameplay and genre-defining online multiplayer battles. In the 37th Century, the galaxy is torn apart by three rival factions, each vying to eradicate its enemies from the universe, end the Infinite War and become the reigning power supreme.

The SupCom demo offers two modes of play. Learn to pilot your Armored Command Unit (ACU), build a base and command your army using the revolutionary Strategic Zoom in the Tutorial Mode. Then put your skills to the test in the Skirmish Game Mode and lead the Aeon Illuminate faction to battle against an AI opponent with all technology and devastating weapons at your fingertips.

Supreme Commander puts gamers in control of one of three factions fighting to control the future of mankind. Adding to the expansive Supreme Commander universe, the Xbox 360 edition will feature exclusive new units, updated maps and new multiplayer modes, and gamers will be able to take the fight online against players from around the world via Xbox Live. In addition, a revised, console-specific control interface and HUD will give gamers unprecedented strategic power over their armies.

Supreme Commander allows gamers to take control of one of three factions—the Cybran Nation, Aeon Illuminate or United Earth Federation—and help their chosen faction win the Infinite War once and for all. Each faction has its own goals, experimental units and back-story that leads them to the game’s thrilling climax. Battles rage over land, sea and air, and the command and control system puts the gamer in charge of every aspect of the fight, engaging in titanic land, air and naval battles. The revolutionary strategic zoom gives the player the flexibility to control battle groups from a less detailed overhead map view, or zoom right down to ground level, where they can issue orders to single units. The game can handle a vast number of units on screen, and players will need every single one to take down enormous experimental units that can change the tide of battle.

Xbox 360 gamers will experience the Infinite War with full support for HD and surround sound on June 23, 2008.


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