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Too Human

Platform(s): Xbox 360
Genre: Action
Publisher: Microsoft Game Studios
Developer: Silicon Knights

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'Too Human' (X360) Hel Character Detailed - Screens & Trailer

by Rainier on June 16, 2008 @ 4:15 a.m. PDT

As the Cybernetic God Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the God's hand. In the first of a three part trilogy, Baldur is charged with defending mankind from an onslaught of monstrous war machines bent on eradication of human life.

Get the Too Human [X360] Trailer ofF WP (20mb)

Step into the world of “Too Human,” the third-person epic action game from renowned Canadian developer Silicon Knights. As the cybernetic god Baldur, players are thrust into the midst of an ongoing battle that threatens the existence of mankind. An ancient machine presence has forced the god’s hand, and now Baldur is charged with defending humanity from an onslaught of monstrous war machines bent on the eradication of human life.

In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and firearms combat, plus deep RPG elements fueled by breathtaking visuals enabled by the powerful Xbox 360. Battles unfold in awesome scale as players engage with vast numbers of enemies. Gamers can also take it to the next level by playing the entire single-player campaign in multiplayer co-op mode via Xbox Live.

“Too Human” is produced by Silicon Knights, which brings a wealth of knowledge, story-based design and gameplay expertise to the next generation of video gaming.

Hel’s profile

All of this information represents Hel before Helheim and the surrounding provinces of Niflheim were granted independence in exchange for material dependencies. Additional information gleaned since this date has been added where possible.

Age, chronologically: 700+ (estimate, no existing records)
Age, apparent: 30-35
Race: Cybernetic Human. Unknown gene stock, possibly manipulated Aesir.
Blood Type: Originally ARH+, now probably contaminated with pathogens and other toxins.
Implants: None on record.

Hermod’s Notes: Our intelligence gathering efforts have resulted in little to add. Hel suffers from some kind of wasting disease and she has experimented upon herself in attempts to cure it. Interrogated technicians say that large portions of her body have been replaced with cybernetics to stem the disease or to replace areas that are lost. Whether their purpose is strictly medical or offensive/defensive in nature is impossible to tell.

Geneering Profile

  • Unknown, but immune system is seriously dilapidated if disease is present.
  • Probably engineered neurologically for human-machine interactions.

Hel is the daughter of Loki and Administrator for Helheim, a newly formed government formed through secession from the Aesir and Midgard. Claiming an independent state, Helheim entered a treaty with the Aesir called “The Pact of the Fallen”. In return for their independence, Helheim would receive the corpses of all natural deaths from Midgard. These corpses would be rendered at Helheim for the recollection of useful materials – organs, minerals, gene stock, etc.

Hel’s relationship to Loki is not well understood, although Loki claims she is his daughter. Loki’s Aesir wife, Sigyn, long destroyed in battle claimed otherwise. Her origins are dubious at best and although Loki has had dealings with the Children of the YMIR, it is not known how Hel was created. It is known only that when ODIN discovered her existence that he emphatically demanded that she be removed from Midgard. Loki complied, but has never forgotten, nor forgiven, the exile of his daughter.

Preferred Weapons

Hel is an Adept of the World Tree and has significant experience in modifying the underlying mechanisms. If she were to participate in any combat, it would undoubtedly revolve about the application of Cyberspace.

Battlefield Role

Hel was not developed to fulfill any role. All Aesir who have encountered her report she is a non-combatant. She is a competent leader, however, which leaves no doubt that she would be a worthy adversary if hostilities between Aesir and Helheim began.

Features:

  • Thrilling action-RPG gameplay. Unlike some games that may force players to choose between two genres, “Too Human” combines all the creative economy features and social experiences of a typical RPG, such as collecting loot and leveling up, while maintaining the excitement of an action game. With a wide array of weapons, armors, cybernetic implants and skills, players have an unprecedented level of customization with their characters
  • Explosive melee and firearms combat. It will take more than brawn and raw strength to supplant the machine hordes. Using a sophisticated blend of seamless melee and high-tech weapons combat, players have the power to vanquish foes near and far. Witness the fluid grace of heroes and enemies in battle as enacted by the acclaimed motion-capture group F.A.S.T. (Fight Action Stunt Team). Feel each punishing blow through advanced visual effects made possible through the unmatched power of Xbox 360.
  • The birth of an icon. Fight as Baldur, a powerful cybernetic god battling his way through enemy armies to become one of gaming’s renowned iconic heroes. From weaponry and armor to combat techniques and combos, players can fully customize Baldur to become the best possible hero.
  • Advanced cinematic presentation. Characters and environments come to life with unparalleled visual fidelity. Experience the full excitement of combat through a dynamically driven presentation system that portrays the combat with cinematic quality. Survive pulse-pounding battles against hordes of on-screen enemies set against the vast landscape of the “Too Human” world. A sweeping orchestral score sets the mood for heartbreak, anger and bloodlust as each tune encapsulates the gamer within the immersive gaming environment.
  • New level of accessibility through intuitive combat. Perform Baldur’s elaborate and complex combat maneuvers and chain together rapid-fire attacks and combos with ease. Through the use of an intuitive combat system, “Too Human” delivers gameplay that is easy to learn and rewarding to master.
  • Shared experience. Conquer the world of “Too Human” alone or with friends through advanced, online multiplayer co-op gameplay through the Xbox LIVEĀ® service.
  • Modern take on classical Norse Mythology. In a world ruined by centuries of war, “Too Human” chronicles the epic story of Baldur, favored son of Odin and the last protector of humanity. As Baldur you must destroy the ancient war machines that threaten the world, but to do so you must balance your sense of duty and honor against your lust for revenge…perhaps even sacrificing your humanity in the process.

Too Human is currently scheduled for release Aug. 19, 2008.


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