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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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38 Studios Snags Former EA/THQ Art Director

by Rainier on June 27, 2008 @ 6:01 a.m. PDT

38 Studios announced the appointment of Thom Ang as Director of Art to oversee the management and direction of all aspects of 38 Studios artistic development, including the MMOG codenamed Copernicus, and work closely with Todd McFarlane and R. A. Salvatore

Ang will oversee the management and direction of all aspects of 38 Studios artistic development, including the MMOG codenamed Copernicus. Thom will work closely with Todd McFarlane and R. A. Salvatore, leading the teams that will bring the MMOG and the company's intellectual property to life.

"38 Studios' creative teams have been meticulously crafting the signature look and feel for our upcoming MMOG over the past 18 months," said Brett Close, CEO and president. "Thom's extraordinary talent and experience will be key in driving the vision and quality of our Online Entertainment Experience."

An accomplished digital artist and illustrator, Ang joins 38 Studios with more than 15 years of experience directing the artistic vision on high profile, worldwide brands and franchises. Ang most recently served as art director at THQ, managing more than 25 titles. Prior to THQ, Ang was art director at EA LA, responsible for visual concept development, art production, and team management for the Medal of Honor franchise. He has created illustrations for TV shows such as The X-Files and was a storyboard artist for Sony/Columbia/Tri-Star TV Animation programs including Roughnecks: Starship Troopers Chronicles and Max Steel. Ang also was a senior artist at Disney Interactive for numerous games including Toy Story II and Tarzan. His illustrations and designs have been published by BusinessWeek, The Village Voice, Simon & Schuster, Jim Henson Studios, Random House, White Wolf, and both DC and Marvel Comics.

Ang is the recipient of numerous artistic awards including Spectrum, Society of Illustrators LA, Society of Illustrators NY, and PRINT Magazine's Illustration Annual. He holds a bachelors degree in fine arts and illustration from The Art Center College of Design and has been a guest lecturer and visiting artist at California State Polytechnic University, San Jose State University, and the University of Arizona at Tucson.

"38 Studios is absolutely committed to the next evolution of MMOGs, and every team member has great pride in the value of what they do," remarked Ang. "I am excited to contribute to this vision and become a part of an extraordinary team."

Ang will report to Scott Cuthbertson, Vice President of Creative Development, and will be based at the company's development studio in Maynard, Massachusetts.

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