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Requiem: Bloodymare

Platform(s): PC
Genre: Online Multiplayer
Publisher: Gravity Interactive

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'Requiem: Bloodymare' Gets Release Date

by Rainier on June 6, 2008 @ 6:38 p.m. PDT

Gravity Interactive, known for Ragnarok Online, is kicking it up a notch in the new year and announced it is bringing Requiem: Bloodymare to North America. This new MMO, designed for a mature audience, melds elements of horror, fantasy and sci-fi and introduces a world where the misuse of science and magic has warped the natural world into a twisted vision of death.

This M-rated horror title brings a new option to mature MMO players looking for an alternative to the standard game fare. In addition to the controversial content, Requiem: Bloodymare?s gameplay challenges conventional MMO approaches.

Requiem: Bloodymare's brand of horror is changing the face of massively multiplayer online games. With innovative ragdoll physics, buckets of blood and the unique Nightmare, DNA and Beast Possession systems, Requiem offers players gameplay they will not find anywhere else.

Set in the frozen tundras of Crescent, the streets of Parness and many other mysterious locales, Requiem: Bloodymare plunges players in a world where technology has gone berserk and blood-thirsty creatures lurk around every corner, allowing for a unique horror MMO experience.

Character development is not restricted to just choosing a class and skills. Players will use the DNA system to experiment with their own genetic code. Ghoulish experiments with DNA will allow characters to obtain traits that nature never intended.

Players will also not be tied down to just the skills open to their class. Using the Beast Possession system they will be able to transform into some of the most violent and grotesque monsters they encounter. Regardless of initial class, players are free to choose between monsters that rip prey to shreds with their bare claws to ones that call up dark magical forces that rot the flesh off theeir enemies? bones.

The Nightmare system is one of Requiem's main differentiators. Requiem has day and night cycles; a full day takes two hours in-game. Every night, from 11 p.m. to 2 a.m., the world goes dark and much more powerful monsters come to life. Players are able to collect better loot from Nightmare monsters; however they'll need backup in order to avoid repeated, painful deaths.

"We've put together a title that is going to turn the MMO world on its ear. Requiem: Bloodymare is, quite simply, one of the best free-to-play MMOs out there," said Jay H. Choi, vice president, Gravity Interactive.

The game will be free-to-play with two levels of subscriptions. Players who purchase a Basic or Premium package for Requiem: Bloodymare will receive an exclusive 3-day early access pass into the game (June 16), three days before its public launch, and a special experience bonus for the early period. Players must purchase the monthly package from June 5 to June 12 to be eligible.

The basic and premium packages cost $7.99/month and $14.99/month, respectively. The packages also include faster character development, increased item drops, bonus points from Item Mall purchases as well as enhanced chat functionality.

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