Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.
Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious islands, shining cities, lush jungles and deep forests - in a vibrant realisation of ancient Greece. As Jason, players will carve a unique journey through the game world as their choices incur the god’s wrath or favour, shape the plot, change the outcome of each quest and open up new story arcs.
Like all true heroes of Greece, the gods follow Jason on his quests. Jason will gain the favour of the gods and earn special abilities, but his actions may please some gods and displease others. Earning a god's favour will grant players powers within the god's domain, but drawing a god's wrath may cause them to inflict a torment on the heroes at the worst possible moment.
An action RPG unlike any other, Rise of the Argonauts’ intuitive real-time combat dispenses with cumbersome menu systems that have become intrusive staples within the genre, providing seamless, spectacular battles. As a true weapons master, Jason has instant access to any of the four upgradable weapons he carries with him at all times; shield, mace, sword and lance. Switching weapons mid-fight at the touch of a button, players can string together stunning and deadly combos, taking out enemies in a blur of cold steel and crimson blood.
“Gaining intimate knowledge of each of the gods is key to Rise of the Argonauts’ gameplay experience,” said Price. “Players will need to constantly be aware of each god’s personality and abilities in order to make the most of the deeds system in the game.”
The theme of deeds is picked up by Liquid Entertainment’s President Ed Del Castillo in the second video, which details the game’s unique experience points system. Using a brand-new system for RPGs, experience points will be tracked as a series of deeds that can be dedicated to a particular god as a way to earn favour and level up with the skills and abilities of that god.
Each of the gods – Ares, Apollo, Hermes and Athena – has his or her own skill tree that gives the player a flexible and dynamic system for acquiring skills and improving their character. Players will also be able to align themselves with a god by choosing the dialogue that best fits the god’s unique disposition.
“Gods are watching all the time, and we wanted the player to feel that,” said Del Castillo. “With the ability to choose which gods to align with, each player’s experience is going to be a little bit different.”
• Ares, the god of war and the mace, is suited to throwing himself into battle with no regard for his own life. By dedicating deeds to Ares, Jason will not only become more brutal with the mace, but also more aggressive in dialogue choices with other characters. Following his wife’s assassination, Jason is viewed as a weak King unable to protect those around him, so he will need to prove his toughness with the help of Ares’ powers.
• Hermes, the god of swiftness, will reward Jason with increased quickness and agility in battle. His weapon of choice is the sword, so dedicating deeds to Hermes will provide players with quicker and faster-paced combat. He is also the god of cunning, and is very manipulative, so Jason can win back the hearts and minds of his fellow Iolcans by gaining an intellectual edge over them.
• Apollo is the god of knowledge and philosophy, and dedicating deeds to him will make Jason more empathetic and less aggressive as he continues his journey. Accordingly, he is tied to Jason’s shield. However the shield is not purely a defensive weapon like in other RPGs, existing solely to fend off attacks. Jason can earn powers that allow his shield to be used as a weapon.
• Athena reigns over wisdom and judgment. When players align themselves with Athena, they gain the ability to judge other characters, allowing Jason to determine whether they should be rewarded or punished for their actions. In combat, Athena is associated with the spear, and as the goddess of timing, can help Jason transform into a warrior that is as efficient as he is deadly.
In Rise of the Argonauts, Jason and his trusted band of Argonauts embark on a quest to find the Golden Fleece and revive his beloved slain wife while exploring the vast Aegean – a dynamic world of forbidding islands, shining cities, lush jungles and deep forests – in a vibrant realisation of ancient Greece. As Jason, players will carve a unique journey through the game world as their choices bring favour with the gods, shape the plot, change the outcome of quests and open up new story arcs.
Rise of the Argonauts, developed by Liquid Entertainment, is in development for PS3, X360, PC, and currently scheduled for Q4 2008.
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