Coming in 2008 for major console platforms and PC, Operation Flashpoint 2: Dragon Rising marks the long-awaited return of the total conflict simulator. It will challenge a new generation of players to survive the chaos and rapidly evolving situations of military combat in a new and contemporary theatre.
"Set on a vast oil-rich island, located off the eastern coast of Russia, north of Japan, Operation Flashpoint 2: Dragon Rising's fiction occurs during a time of tension between Russia and China over the island's disputed ownership," explains Andrew Wafer, Brand Manager for Operation Flashpoint 2: Dragon Rising, at Codemasters.
"The game will open as Chinese forces launch an offensive and, referencing the title, as the dragon rises over the island, players will find themselves in a situation that is set to flare up into a flashpoint like never before."
As depicted in the trailer, soldiers, weaponry and military transportation will be authentic and realistically detailed. The game environment will be a comprehensive simulation of a real world location, densely packed to create a rich and challenging tactical environment.
Operation Flashpoint 2: Dragon Rising is in development at Codemasters Studios utilising an evolved variant of Neon technology, the studio's proprietary middleware.
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