Frontlines: Fuel of War is an open-world First Person Shooter set in the next great war. In a world ravaged by a global energy crisis, environmental decay, and economic depression, players assume the role of an elite soldier in the Western Coalition Army on an epic crusade against the Red Star Alliance to control the lifeblood of the world’s economy. Frontlines: Fuel of War combines intensely cinematic, non-linear game play, with next generation firepower and a revolutionary Frontline Combat System to deliver the most thrilling and engaging FPS to date.
The 50-player warfare features an extensive variety of map sizes, intense ground combat, land vehicles and high powered helicopters and jets, revolutionizing what’s possible for large-scale online console game-play. Along with the increased player count for all available maps, the title update includes several new features based on fan requests that Kaos studios fulfilled. These include a new spawn protection system, as well as expanded voice-over-IP communications, which includes squad to squad chat, proximity, and inter-vehicle communication, for all 50 players.
The Boneyard map supports 12 to 50 players and features all new weaponry including a Red Star transport helicopter, an automatic shotgun and rocket mounted jeeps. Players will need to use all weapons in the arsenal as they battle for control over the last two active missiles in the rocket graveyard.
Four more maps of varying sizes will be released on Xbox Live® this summer. Each map will feature new, unique content, adding more vigor to the warfare. Specifically in Boneyard, there will be an intense mix of infantry and light armored vehicle combat. In addition, there will be a new multiplayer mode patch called conquer mode, increasing the depth of the 50-player online gameplay. Conquer mode will also be released this summer and will be compatible with the new maps being released.
Located on the border of Russia and Kazakhstan, the deadly Shilnaya Balka Nuclear Missile facility has become a priority target for the Western Coalition. During a daring pre-dawn raid, WC units secured the southern missile launchpad, housing the smaller of the two rockets, a Soyuz 2. Unable to capture the larger Soyuz 3c rocket, WC mechanized air and ground forces now rally in an attempt to disable the weapon, before Red Star Command can arm the warhead. Meanwhile, RS armor moves to prevent the WC from launching the Soyuz 2, even if it means destroying one of the last nuclear weapons in their arsenal.
- In both single player and multiplayer, players join the forces on the frontline that result in focused combat and increased intensity while allowing player choice.
- In both single player and multiplayer, players can create their own path to victory with non-linear mission objectives and destructible environments. The player chips away at the battle instead of standard die and redo system.
- Over 60 next generation vehicles and weapons inspired by military designs of the near future. Including Jets, helicopters, tanks, APC’s and more.
- Character customization allows you to represent your play style through character choices, weapon load out and role specialization.
- Supports up to 32 players on Console and 64 players on PC via LAN or Internet with shared targeting systems, squad based VOIP and more.
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