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'Sky Gods' (PS3/PC) Announced

by Rainier on Aug. 27, 2008 @ 10:24 a.m. PDT

Using the Unreal Engine 3, BlackFoot Studios' Sky Gods will focus on a complete Co-Op game experience centering on SOF HALO and helicopter insertion operations. Once on the ground, you and your team mates will engage various targets and be presented with missions of ever expanding scope and complexity.

Sky Gods will focus on a complete Co- Op game experience centering on SOF HALO and helicopter insertion operations.

You will be in full control of your player during HALO freefall as well as while under canopy and will be required to properly steer yourself to a landing zone and land without killing yourself. While on the ground, you and your team mates will engage various targets and be presented with missions of ever expanding scope and complexity.
A full training system will also be included to familiarize you with both the parachuting and ground movement/firing mechanics.

Tentative Features

  • 8 Coop missions playable with 1-8 people
  • At least 4 MP specific maps along with some Coop maps available to MP games
  • TvT and PvP MP game modes
  • Terrorist Hunt style game mode
  • At least 2 unique MP game types
  • Customizable weapons and kit
  • Customizable player
  • Full training scenarios playable solo or Coop
  • Full mod capabilities out of the box

Sky Gods, using Epic's Unreal Engine 3, is currently in development for PC and PS3's PlayStation Network (not yet concept approved by Sony), but unfortunatly not on Xbox Live due to Microsoft's 300mb size restriction.

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