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'Rise Of The Argonauts' (PS3/X360/PC) Scored By '300' Composer - Screens

by Rainier on Aug. 8, 2008 @ 2:54 a.m. PDT

Codemasters' Rise Of The Argonauts is an action/rpg set in ancient Greece where you will embark on an epic quest, and encounter legendary figures such as Jason, Hercules and Atalanta. Film and TV composer Tyler Bates, known for scoring 300 and Showtime’s dark comedy Californication, has signed on to make the music...

Get the Rise of the Argonauts [ALL] Trailer off WP (36mb)

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero’s life, fight a hero’s fight and sculpt a hero’s legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.

Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of Argonauts explore the vast Aegean – a dynamic world of luscious islands, shining cities, lush jungles and deep forests - in a vibrant realisation of ancient Greece. As Jason, players will carve a unique journey through the game world as their choices incur the god’s wrath or favour, shape the plot, change the outcome of each quest and open up new story arcs.

Bates is one of the most sought after composers in Hollywood with a distinctive approach to scoring movies. His list of credits include “300”, “Doomsday”, “The Devil’s Rejects”, “Dawn of the Dead”, “Halloween” and “Californication”. Bates’ future projects include “The Watchmen” and “The Day the Earth Stood Still”.

“The mythical nature of Rise of the Argonauts encouraged me to go beyond TV and movies and compose the score for my first video game,” said Tyler Bates. “Rise of the Argonauts is an epic game with some of the biggest Greek heroes like Jason, Hercules and Achilles, which inspired me to compose dramatic, sweeping music to create the proper setting for this exciting adventure.”

“In Rise of the Argonauts, every design choice emphasises immersion. We want players to actually feel like they’re heroes in ancient Greece – not just playing a game. Tyler’s experience with composing for film and TV gave him a fresh perspective, and his music for the game set the epic tone we were hoping for.” said Ed Del Castillo, President of Liquid Entertainment.

Like all true heroes of Greece, the gods follow Jason on his quests. Jason will gain the favour of the gods and earn special abilities, but his actions may please some gods and displease others. Earning a god's favour will grant players powers within the god's domain, but drawing a god's wrath may cause them to inflict a torment on the heroes at the worst possible moment.

An action RPG unlike any other, Rise of the Argonauts’ intuitive real-time combat dispenses with cumbersome menu systems that have become intrusive staples within the genre, providing seamless, spectacular battles. As a true weapons master, Jason has instant access to any of the four upgradable weapons he carries with him at all times; shield, mace, sword and lance. Switching weapons mid-fight at the touch of a button, players can string together stunning and deadly combos, taking out enemies in a blur of cold steel and crimson blood.

Rise of the Argonauts, developed by Liquid Entertainment, is in development for PS3, X360, PC, and currently scheduled for Q4 2008.

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