Archives by Day

September 2014
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

Requiem: Bloodymare

Platform(s): PC
Genre: Online Multiplayer
Publisher: Gravity Interactive

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising





'Requiem: Bloodymare' Gets Massive Content Update

by Rainier on Sept. 17, 2008 @ 10:54 a.m. PDT

Gravity Interactive, known for Ragnarok Online, is kicking it up a notch in the new year and announced it is bringing Requiem: Bloodymare to North America. This new MMO, designed for a mature audience, melds elements of horror, fantasy and sci-fi and introduces a world where the misuse of science and magic has warped the natural world into a twisted vision of death.

Billed by the company as “Update 3.0”, the deployment is the biggest roll-out of new content for the horror MMO since its debut in July 2008. Gravity additionally announced a viral campaign, launching a contest designed to introduce gamers of all types to the exceptionally mature game play in this first-of-its kind MMO RPG.

Existing players and interested participants can sign up to win premium subscriptions, valuable in-game items and more at the Requiem: Bloodymare web site.

Requiem: Bloodymare is a stunning new direction for MMO game play, delivering the caliber of video game technology and content most gamers have come to expect in traditional single-player PC and console titles. Players are thrust into missions and combat rendered with intense sequences of blood and gore, making Requiem a unique online multiplayer experience designed for mature players. Game play is brutally realistic, using the renowned Havok physics engine to make bodies react to blows in combat, limbs sever and quiver as they fall to the ground, and rag-doll physics create unique and unnervingly real death animations. Requiem has a completely free-to-play model, giving players access to the most exciting aspects of the game without subscription while offering premium memberships to enhance the experience as the game progresses.

“Requiem: Bloodymare represents a natural step in the evolution of free-to-play persistent world online games,” said Jay Choi, VP of Gravity Interactive. “Until now, these games have targeted a segment of the game audience accustomed to visual and game play styles derived from traditional role-playing games and fantasy genres. Yet fans of these traditional games have matured in much the same way the market for online games has matured and broadened. We want to entice new gamers to try out this uniquely sophisticated free-to-play MMO, and with this massive infusion of new content into Requiem there has never been a better time to do so.”

With the content upgrades introduced through Update 3.0, players of Requiem: Bloodymare have access to more in-game playable characters, items and multiplayer options than ever before. Update 3.0 introduces an entirely new character class, creating a fourth playable race that boasts its own unique weapons, abilities, and items, along with an entirely new level-up tree. The deployment also adds features to player-versus-player game play (PvP) including Guild-versus-Guild exercises. There are also notable enhancements to game items and functionality.

Requiem: Bloodymare boasts highly detailed character models with fluid animation, and is set in a lavishly detailed, artistically stylistic setting. Players enter the mythical persistent world of Ethergia, a terrifying place where the misuse of science and magic has recreated reality into a twisted vision of death. Taking on the role of a variety of beings created through genetic engineering and arcane rites, players are thrust into bloody combat with nightmare creatures that stalk the land as well as one another. Player-versus-player (PvP) battles in Requiem can range from 8-versus-8 skirmishes to colossal 96-versus-96 battlefields. The game also brings several game mechanics that set it apart from the rest of the MMO market such as ongoing day-night progression that turns sanctuaries into nightmares as night falls, the ability to harness DNA in leveling up characters, and a Beast Possession System enabling players to transform into bestial beings with extraordinary abilities.

The game will be free-to-play with two levels of subscriptions. Players who purchase a Basic or Premium package for Requiem: Bloodymare will receive an exclusive 3-day early access pass into the game (June 16), three days before its public launch, and a special experience bonus for the early period. Players must purchase the monthly package from June 5 to June 12 to be eligible.

The basic and premium packages cost $7.99/month and $14.99/month, respectively. The packages also include faster character development, increased item drops, bonus points from Item Mall purchases as well as enhanced chat functionality.


More articles about Requiem: Bloodymare
blog comments powered by Disqus