With the spread of mankind throughout the galaxy new colonies had to be found in the vast reaches of space. Colonists and scientists made the first landings, tasked with setting up settlements for others to follow. These colonized planets are ruled by rival corporations entrusted by the governments of Earth to protect its citizens from harm.
Little did they think from where that danger might manifest itself...
In the game Heavy Duty, a player’s goal is to manage the defense of the planet. One of the distant colonies is facing the threat of a space invasion. The player must oppose hostile aliens with a small squadron of experienced fighters, several military vehicles, and military labs used for the development of new weapons.
The game world of Heavy Duty consists of a real planet rotating around the sun. The planet is a celestial body with mountain ranges, green plains, tropical forests, polar ice, cyclones, and thunderstorms in the atmosphere. This world has a horizon along with a realistic terrain that naturally puts a limit on the zones visibility. This eliminates the need for a traditional “fog” and makes all tactical fighting complex and multifaceted.
The game world is filled with the traces of events that are actually taking place, instantly changing according to the players actions. There is a place where a struggle develops from deployed men and it turns into a realistic battlefield, and a pure hell, where the land mixes with the air and nothing but an eroded landscape littered with broken machine parts remains. These parts will remain there until the very end of the game as a reminder of what happened.
On the frontiers of the human incursion into space hostile alien forces have made themselves known, and they aren't willing to share. Beholden to the organizations in charge of this fragile frontier is the militarized installation: Heavy Duty. Their task: to halt the advance of the alien menace at all costs.
This beautiful-looking game features many advanced technologies allowing new scope in the field of action/strategy games. Featuring the first full planet simulation the player can zoom in from the depths of space to the smallest blade of grass waving in the breeze next to a running stream.
- Game world is available at any time and allows for you to instantly transport yourself from a strategic mode into a fast and dynamic action mode.
- Through inverse kinematics, the movements of the battle robots look natural, just like the movements of the living beings.
- Terramorfing makes it possible for sinking and landslides to appear. The landscape of the planet is changing irrevocably by the player’s actions!
- The Direct management of selected military units allows you to be in the very center of fierce battles. Switching into tactical mode allows for the player to control and monitor the progress of the entire battle. Anyone can choose their own unique play style that fits them best.
Release date: Q4 2008
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