Archives by Day

April 2024
SuMTuWThFSa
123456
78910111213
14151617181920
21222324252627
282930

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





3D Gesture Technology Removes Need for Controller

by Rainier on Sept. 25, 2008 @ 7:52 a.m. PDT

3D gesture recognition software developer Softkinetic is collaborating with EA at WIRED NextFest to show off a new gesture-based gaming experience that allows users to simulate shooting a basket against a professional basketball player.

The Softkinetic/EA collaboration resulted in an new gesture-based gaming experience that allows users to simulate shooting a basket against a professional basketball player.

“We continually search for new ways to engage wider audience in gameplay through innovation,” said George Borshukov, Director of Creative R&D, EA Sports. “By using Softkinetic’s 3D gesture technology, we can remove the controller and allow the user to play a game with their own body movements. This is just one step towards a new kind of full-body gameplay which will have an important role in the future of interactive entertainment.”

The Hoops Interactive Kiosk, created by an EA Sports Creative R&D team in collaboration with Softkinetic, gives audiences a glance into what future technologies and products are possible for consumers looking for the newest interactive entertainment. Wired NextFest attendees are encouraged to try the experience at EA’s exhibit in Millennium Park.

“The versatility of our 3D gesture recognition software allows it to be easily implemented into any interactive experience, using any 3D depth sensing device,” said Michel Tombroff, CEO, Softkinetic. “Working with EA Sports allowed us to combine their state-of-the-art video game development expertise with our 3D gesture recognition platform to create an immersive and intuitive user experience.”

blog comments powered by Disqus