Alone in the Dark: Inferno

Platform(s): PlayStation 3
Genre: Action
Publisher: Atari
Developer: Eden Games
Release Date: Nov. 18, 2008 (US), Nov. 21, 2008 (EU)

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'Alone in the Dark' (PS3) Improvements Detailed

by Rainier on Sept. 5, 2008 @ 10:26 a.m. PDT

Alone in the Dark returns with a heart-stopping survival experience realized through combining the use of real-time physics and environmental interaction to deliver an exhilarating action-orientated experience within a highly detailed, open environment.

Developed by Hydravision, Alone in the Dark follows the same story across all platforms, where over the course of one apocalyptic night, hero Edward Carnby must uncover the earth-shattering secret hidden in New York's iconic Central Park.

Central Park is hiding a secret. Built as a safe haven not only for the people of New York, but for something else entirely, generations of guardians have long protected the truth, preserving the vast parkland while the most expensive city in the world reached skyward on its fringes. Now the truth can no longer be contained, and paranormal investigator Edward Carnby finds himself inexplicably cast into the eye of the storm as over the course of one apocalyptic night he must uncover the earth-shattering secret behind Central Park. New York will never be the same again.

Inspired by the gripping style of contemporary TV dramas, the game delivers a new degree of narrative intensity, presented as a complete season format of episodes each containing action, twists and cliff-hangers. Bursting with innovative technology, including unprecedented environmental interaction, revolutionary physics, advanced artificial intelligence, stunning visuals, and uniquely immersive user interface, Alone in the Dark breaks gaming clichés to fulfil the next-gen promise and deliver a new kind of entertainment experience.

PS3 Improvements:

  • Full 360° camera control: enhanced camera controls allows complete freedom of the camera and better handling of first person view camera movement for even more immersive gameplay;
  • Fine-tuned controls: quicker and smoother reactivity of the hero's movements in third person view make for more rapid movements in nail-biting situations;
  • Inventory system more accessible: more logical jacket inventory system with the ability to combine objects using only the D-pad, and more fluid hero movement makes item selection a breeze.
  • More tips: players will get all the help they need to get through every situation and get the most out of the game;
  • Spectral Vision tuning: a tutorial explains the need to burn roots in order to gain spectral vision and difficulty tuning means less spectral vision is required to reach the end of the game;
  • Improved car dynamics and handling: car handling has been tuned to make driving a car a walk in the park in every situation, including increased suspension and reduced drift;
  • 59th Street level tuning: one of the game's most exciting sequences just got better. 59th Street has been tweaked for a more satisfying race against the fissure with difficulty tuning, an added checkpoint at Columbus Circle and clear voice directions given by Sarah;
  • Brand new thrilling action sequence: an exclusive new sequence has been added in Episode 6 for even more pace and variety of gameplay in the episode.

Features:

  • Central Park: one of the world’s most iconic and best loved urban landmarks, Central Park has been accurately reproduced using satellite data and thousands of photographs;
  • Captivating story: The story reveals the conspiracy behind Central Park and challenges beliefs on the afterlife, based on ideas and theories drawn from real-world spiritual philosophies;
  • Narrative Intensity: taking cues from blockbuster TV dramas, the story is told in a TV season-style narrative structure to deliver the maximum intensity throughout, keeping the player hooked;
  • Real world rules: revolutionary technology brings a new level of environmental interaction to the gameplay where anything you could do in real life, you can do in the game;
  • Immersion: the player is plunged into the heart of the action in real-time with full movement control, in-game inventory system, on-body damage and healing system, and physiological effects;
  • Photographic Rendering: Eden’s proprietary Twilight technology and rendering engine create a lavishly detailed game world with highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.

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