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Stormrise

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Strategy
Publisher: SEGA
Developer: Creative Assembly
Release Date: March 24, 2009 (US), March 27, 2009 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Stormrise' (PS3/X360/PC) Echelon vs. Sai Units #2

by Rainier on Jan. 28, 2009 @ 7:02 p.m. PST

Stormrise offers fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth’s surface and even underground, this unique idea of “verticality” introduces multiple layers of gameplay that must be mastered for strategic advantage.

Stormrise offers fans of the classic RTS genre an immersive and dramatic twist whilst challenging the conscience of the gamer. Experience the heat of the battlefield by leading your troops from the front line, instead of the traditional way of controlling the units from a detached view point. Stormrise also allows units to be commanded in the air, across rooftops, on the earth’s surface and even underground, this unique idea of “verticality” introduces multiple layers of gameplay that must be mastered for strategic advantage. The experience is heightened by a simple yet effective control system tailored specifically for consoles, which allows easy unit selection, rapid navigation and precise deployment.

Set on a bleak and barren earth, devastated by a catastrophic event centuries ago, Stormrise sees the Echelon and the Sai battling to survive in a hostile and uninhabitable wasteland. Remnants of a superior technological people the Echelon survived the event through self-educed hibernation, whilst the Sai, a more tribal faction, still exist having learnt to adapt to their surroundings and the new environment. Having evolved in vastly different ways, the differences between the two factions have spurred much animosity and hatred between the two races, and the future of the planet is now hanging by a thread…

Echelon

Hunters

Raining spears from the sky, Hunters are the tactical support vehicle of choice for the Echelon. With built-in high speed fans, Hunters are a swift VTOL aircraft able to operate up high or near the deck, using a rapid firing chain gun to eliminate air and ground foes alike. For their final trick, Hunters unleash powerful rocket barrages, just right for pulverising masses of infantry.

Special Abilities

  • Rocket barrage: Hunters blast ground-based enemy units with a fiery rocket barrage.
  • Low hover: Hunters can drop down to hover close to the ground, allowing them to hide and shoot at ground units with greater accuracy.

Sentinels

The defensive shield of the Echelon, Sentinels guard important strategic points with determined vigilance. The three-man squads are equipped with side arms and deployable heavy machine guns, making them fully capable of guarding anything deemed vital to your victory.

Special Abilities

  • Dig In: The Sentinels deploy their machine guns and dig in to increase their fire power and protection.

Arc Hammers

The iron fist of the Echelon, their appearance alone is enough to quell an uprising. Arc Hammers are surprisingly mobile thanks to their advanced hover technology. They are equipped with a powerful hyper velocity railgun and protected with the latest in advanced armour. Arc Hammers pack an additional surprise though, the ability to transform into an artillery piece and pound enemies from afar!

Special Abilities

  • Transform to artillery: The Arc Hammer can transform itself into a powerful artillery piece, locking it in place. This mode has a very long range but cannot be used to hit targets near where the Arc Hammer is emplaced.

Sai

Locusts

Sometimes called a rattling death trap by those that fly it, the Locusts can chew surprised enemy infantry into little pieces with the Gatling guns mounted on them. The Locusts fly around city streets, overwhelming enemies and they can also attack airborne units at high altitudes in swarms!

Special Abilities

  • Fly High: The Locusts can ascend into the sky to get a better look at the battlefield and engage airborne units.

Warriors

Warriors are the strong arm of the Sai. Whether hunting down dangerous beasts or protecting villages, Warriors perform their duties with ferocious aplomb. Enhanced by their exposure to Sai energy, Warriors are far larger than an average person. They grow to be about eight feet high and develop Sai energy tendrils which they project from their arms. In battle, Warriors are sent as shock troops into places where the bigger Sai units cannot go.

Special Abilities

  • Electric Tentacle: The warriors use their Sai powers to envelope their tentacles in electricity which greatly increases their attack damage.

The Rage

Malevolence incarnate, The Rage exudes power and anger. Transformed by over exposure to Sai energy, The Rage has grown to titanic proportions, leaving it able to crush infantry with its bare hands and smash vehicles at will. Infused with a constant supply of Sai energy, The Rage can hurl itself forward rapidly, smashing into a soon-to- be-crushed victim or propelling itself into the air before landing with a thunderclap and blasting all those nearby.

Special Abilities

  • Unstoppable Charge: The Rage hurtles forward with tremendous force smashing into and flattening their unfortunate victim.
  • Rage Smash: The Rage jumps up in the air and smashes to the ground on landing, causing a powerful shockwave.

Stormrise marks The Creative Assembly’s first foray into developing a purpose built RTS title for console and is slated to ship in March 2009.


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