The Godfather II

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: EA
Developer: EA

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'The Godfather II' (PS3/X360/PC) Gets Pre-Order Bonus, Release Date

by Rainier on Jan. 8, 2009 @ 4:40 a.m. PST

After being promoted by Michael Corleone to Don of New York, players expand to new cities, as they build up their families through extorting businesses, monopolizing illegal crime rings and defeating new families in an effort to become the most powerful mob family in America. To help players manage their empire, The Godfather II introduces “The Don’s View” – an innovative strategy meta-game that allows players to oversee the entire world as they grow the family business. Using the Don’s View, players will be able to build, defend and expand their crime rings, while keeping an eye on the movements and plans of the rival families.

The Godfather II allows players to both act like a mobster and think like a Don, by immersing them in a 1960’s organized crime world. As a Don, players can build a crew and grow their family in an effort to become the most powerful mob syndicate in America. Players will be able to choose how and when to use their Made men, either by commanding them directly in battle as part of their crew, or by sending them to do a job in another part of the world – bombing rival family rackets, attacking their businesses, or defending your own.

After being promoted by Michael Corleone to Don of New York, players expand to new cities, as they build up their families through extorting businesses, monopolizing illegal crime rings and defeating new families in an effort to become the most powerful mob family in America. To help players manage their empire, The Godfather II introduces “The Don’s View” – an innovative strategy meta-game that allows players to oversee the entire world as they grow the family business. Using the Don’s View, players will be able to build, defend and expand their crime rings, while keeping an eye on the movements and plans of the rival families. Players will also learn to master the business of organized crime by building a family of Made Men, hiring crew, handing out orders, and promoting their best men up the ranks.

Players who pre-order The Godfather II at participating retailers worldwide will receive an exclusive crew member, named Tommy Cipolla, to hire into their family. While the other soldiers at the start of the game come equipped with one specialty and level-one firearms, Tommy will be the only crew member to possess two specialties – arsonist and medic – as well as carry a level-two double-barreled shotgun. With Tommy in your family, players will have a strategic advantage in the game, using his advanced skills either directly in battle, or sending him to take over and defend rackets on his own.

Set in a stunning open-world environment, The Godfather II expands on the popular gameplay mechanics of the first game and doubles down on the series’ signature BlackHand control scheme, which now features even more visceral hand-to-hand brutality at your fingertips, introducing a new combo system, pressure tactics and executions. In The Godfather II, players will fight alongside their hand-picked crew, who have their own skills and expertise. Each family member specializes in a specific field such as demolitions, arson, engineering, first-aid and more. As The Don you control the family, sending some of your men on missions while heading off into action with others. The combination of strategic organized crime gameplay and brutal BlackHand action sets The Godfather II apart from other open-world games.

The Godfather II, under development for Xbox 360, PS3, and PC, will be shipping on Feb. 24th in North America, on Feb. 27th in Europe, and March 6, 2009 in the UK.


More articles about The Godfather II
blog comments powered by Disqus