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Ready At Dawn Developing Multiplatform Engine

by Rainier on Oct. 12, 2009 @ 5:05 a.m. PDT

Ready At Dawn Engine is the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment, created by Ready At Dawn Studios, known for games such as God of War: Chains of Olympus, Daxter and Okami Wii.

Ready At Dawn Engine is the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment, created by Ready At Dawn Studios. The development house draws from its creative and technical expertise, and integrates its proprietary codebase with the top providers of 3D content editing, audio, user interface and asset management systems, packaged into a single game platform that works.

“At Ready At Dawn Studios, we are faced with the challenges of making a great game everyday,” Didier Malenfant, president, Ready At Dawn Studios, said. “We are building something for developers who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors. Our solution will be a complete game development platform that simply works.”

The Ready At Dawn Engine offers a flexible data-driven tool pipeline and a high performance true console engine with support for the Sony PS3, Microsoft Xbox 360 and Sony PSP.

The studio will offer tailored evaluations of each project’s needs, simple licensing models, world-class support, and the studio’s core value of a no-nonsense approach.

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