Prior to his time at Flagship Studios, Phil Shenk held high profile positions at Blizzard Entertainment, where he worked as Lead Artist on Diablo 2 and later assumed the duties of Designer on Diablo 2: Lord of Destruction. Phil also worked at the online games company Wild Tangent, where he directed internal and external teams building streaming games for browser-based 3D engines. He also spent time in business development establishing relationships with Microsoft, Sony Pictures, and Fox, enabling them to build applications based on the Wild Tangent Platform. He is joined by a team of like-minded industry veterans from Flagship Studios, Sega Entertainment USA, Inc. and Sony Computer Entertainment America.
“Gravity Bear was formed with the singular aim of creating games that reconnect people to the core of gaming", said Phil Shenk, Co-Founder and CEO of Gravity Bear, “Our commitment is to bring the caliber of social gaming experiences players want -- as they want them – which means delivering new kinds of excitement and fun that blend the latest in modern game design with fresh technology.”
The social games landscape is experiencing an explosive growth in popularity, blossoming alongside social platforms such as Facebook and Twitter. With tens of millions of players and fans connecting in new ways, and the projected growth of social gaming to over $1 billion in 2010*, Gravity Bear will introduce game-changing entertainment that will transform the way players and friends connect to one another by splicing the latest in social networking and graphics technologies with stellar game design.
At the heart of Gravity Bear are exciting new processes that allow the team to rapidly iterate and adapt its entertainment products, helping to advance the quickly growing social games category. Players will explore evergreen game experiences like never before and watch them evolve according to their own interactions through the rising social gaming scene.
Gravity Bear is currently developing an original IP built to satisfy the company's core mission of providing new entertainment products for an all-new era of social gaming. More information will follow in the coming weeks.