Bayonetta is a stylish and cinematic action game, directed by Hideki Kamiya. A witch with powers beyond the comprehension of mere mortals, Bayonetta faces-off against countless angelic enemies, many reaching epic proportions, in a game of 100% pure, unadulterated all-out action. Outlandish finishing moves are performed with balletic grace as Bayonetta flows from one fight to another. With magnificent over-the-top action taking place in stages that are a veritable theme park of exciting attractions, Bayonetta pushes the limits of the action genre, bringing to life its fast-paced, dynamic climax combat.
Traditionally high scoring games in Famitsu go on to perform very well at retail in both Japan and the rest of the world. PlatinumGames set out to deliver a game that redefines the 3D action genre, and we feel that they have set a benchmark for future games in the genre to aspire to,” said Mike Hayes, CEO of SEGA America & SEGA Europe. “We chose a January ship date for Bayonetta as we firmly believe that it is the best time for SEGA and our retail partners to launch this exciting new IP in the West, and push for a number #1 retail slot. Bayonetta is a huge title for us and the perfect start for the New Year, both for SEGA and gamers across the West.”
GEM Impact will be responsible for the game’s cutscene music, and will work alongside PlatinumGames sound directior Masami Ueda (Devil May Cry, Resident Evil) and composer Hiroshi Yamaguchi (Okami). The jazzy nature of the title’s music has been a perfect fit for the GEM Impact team, who have been exploring new territory since their success with Metal Gear Solid 4: Guns of the Patriots and Ninja Blade.
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