Magicka is an action/adventure game currently under development by Arrowhead Game Studios. The concept of Magicka first came to life in 2008 as a submission to the Swedish Game Awards, Sweden's largest game development competition. The game was first visualized in 2D but has since been remade in 3D and uses much more advanced technology. ”The decision was necessary to make development run smoother and also to be able to implement the features we deem important for the game to truly become what we envisioned from the beginning.” says CEO Johan Pilestedt.
CFO Robin Cederholm comments on distribution; ”Digital distribution is the way to go these days and we're primarily looking at Xbox Live Arcade as our main distribution platform, so you can expect easy access when the game is out.”
In Magicka, the player takes on the role of a wizard of a decadent ancient order, utilizing a complex game mechanic to let players, in real-time, dynamically combine different elements to create spells or the even more powerful Magicks to exploit the weaknesses of their foes. The game will feature 15 different levels in 9 different environments, giving the players a huge replayability with unlockable magicks, weapons and challenge levels not found the first time around. Another important aspect of the game is the co-op mode, Johan points out. “Games are about being social, gather a couple of friends and hit the couch. You'll sure to have a blast as you either hurl them off a cliff with a misplaced earth-projectile or successfully bring down a huge mountain troll due to flawless teamplay!” All game modes will be available with up to 4 player co-op.
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