God of War III will bring epic battles to life with stunning graphics and an elaborate plot that puts Kratos at the center of the carnage and destruction as he seeks revenge against the Gods who have betrayed him.
Set in the realm of brutal Greek mythology, God of War III is a single-player game that allows players to take on the climatic role of the ex-Spartan warrior, Kratos, as he scales through the intimidating heights of Mt. Olympus and the dark depths of Hell to seek revenge on those who have betrayed him. Armed with double-chained blades, and an array of new weapons and magic for this iteration of the trilogy, Kratos must take on mythology’s darkest creatures while solving intricate puzzles throughout his merciless quest to destroy Olympus.
Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PS2, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos’ fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor.
The God of War III Ultimate Edition ($99.99) will feature an assortment of exclusive collectible and digital content encased in a high-end sculpted replica of Pandora's Box. Consumers can pre-order their copy of the God of War III Ultimate Edition beginning today from select retailers and receive a free PlayStation Network voucher code to download the God of War III E3 2009 demo.
In addition to a copy of the highly anticipated God of War III and the limited-edition art book, fans will receive exclusive digital content headlined by the director's cut of God of War: Unearthing the Legend, a full-length movie documentary depicting the history of the God of War franchise. The Ultimate Edition will also include God of War- inspired downloadable music in the form of the God of War Trilogy soundtrack and the God of War Heavy Metal EP (Extended Play). Lastly, fans will have access to the God of War Combat Arena, containing an exclusive environment and up to seven unique challenges, as well as the exclusive Kratos skin, Dominus, all available for download via the PlayStation Network.
The EP, titled God of War: Blood & Metal, will be released in March as a part of the God of War III Ultimate Edition, and will feature five exclusive unreleased songs from Roadrunner artists, including Killswitch Engage, Dream Theater, Trivium, Opeth and Taking Dawn.
“I have played the previous God of War releases,” said Killswitch Engage vocalist Howard Jones. “To be a part of this game in any fashion is amazing! Let the rivers flow red with blood; there is vengeance to bestow! Bring me more new finishing blows to my enemies!"
“Music has always been an important part of videogames and can help bring titles to life,” said Stig Asmussen, God of War III Game Director. “Our goal is to make God of War IIIa special release in all areas and this just another way to offer fans and newcomers a worthwhile experience.”
“This is the first time in 24 years that we've written and recorded a song for anything other than one of our own albums, so we're up for the challenge and excited to have been asked,” said Dream Theater drummer Mike Portnoy about recording an exclusive instrumental track for the soundtrack.
“When we were initially asked to write an original song for the game, we were slightly perplexed since we’ve never actually written a track for something other than a Trivium record,” said Trivium, vocalist Matt Heafy. “But we answered the call as we are fans of the game. Writing the song was a fun experience. We started piecing riffs together on tour and then we really put time into the song when we got home and had the chance to go into the practice space to work on our ideas as a group. This new song captures a certain energy we've been trying to harness on record as well, as it will show all our fans worldwide where Trivium is heading musically in the future.”
- Kratos will explore areas up to 4 times larger than those found in God of War II, as well as carve through entire armies while navigating on the back of Titans - living, moving, breathing levels as tall as the Empire State Building.
- Players will battle in detailed and unique 3D worlds lit by thousands of dynamic lights and textures with quadruple the resolution, which allows for realistic muscle striations, detailed facial expressions, and new heightened levels of brutality and gore.
- Brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling and satisfying ending to Kratos ’ epic story.
- The God of War III storyline is the epic conclusion to the triology; the storyline will be told in a way that is true to traditionalist roots in Greek mythology, from moral consequences to brutal battles against the Gods.
- Several of the menacing creatures of Greek mythology in God of War III can now be manipulated against their will, as Kratos uses them to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation.
- New deadly weapons such as the Cestus - powerful metal gauntlets with devastating strength - and other brutal instruments of war that will allow Kratos to learn ruthless new techniques such as grappling with enemies and launching explosive wall-to-ground attacks.
- The dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs. For example, using the High Dynamic Range Lighting (HDRL) technology, the camera – when using Krato’s sightline - will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust.
More articles about God of War III