RACE Pro (X360)
"Atari is committed to working with the industry's finest developers, and SimBin is at the top of the game when it comes to racing simulations. RACE Pro is the first time SimBin has brought their incredible expertise to console and we're proud to be launching it with them," said Phil Harrison, President of Infogrames, the parent company of Atari. "RACE Pro is the most realistic racing game available on console, and is accessible to newcomers while having the depth to satisfy the most demanding petrol-head."
RACE Pro recreates a breathtaking reality giving gamers the ultimate racing simulation experience, all powered by Lizard, SimBin's own physics engine. With precision physics and handling, racers will feel every bend and burst of acceleration along with every emotion from pre-race tension in the pit lanes to the exhilaration of capturing the checkered flag. RACE Pro provides unrivalled realism and deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Putting players in the driving seats of their simulated racing careers, racers will have the opportunity to work their way up the leader boards through intense training and winning key races.
The variety of cars in RACE Pro ranges from 200 to over 1000 horse power, encompassing a host of championships including WTCC (World Touring Car Championship), Formula 3000 and Formula BMW. GT cars from manufacturers including Aston Martin and Saleen take their place on the grid as well as production cars such as the Audi R8 and Dodge Viper SRT10. In addition, RACE Pro is exclusively bringing all the WTCC cars from manufacturers BMW, Chevrolet and Seat to Xbox 360 for the very first time. For a blast of accessible fun, the Mini Cooper Challenge invites players of all abilities to take the wheel.
Gamers and racing fans alike will experience the thrill of racing these powerful cars on 13 real life tracks covering all continents, of which Macau, Porto and Pau are exclusive to RACE Pro, and US tracks Laguna Seca and Road America are brand new to SimBin fans.
Online play via Xbox LIVE® online entertainment network and System Link support lets up to 12 players take on equally high-powered opponents and test their skills to the limit to reach the finish line ahead of the pack. For friends closer to home, the brand new 'Hot Seat' feature puts players in the driving seat for a limited amount of time before passing the controller to the next player and so on, demanding exceptionally quick reactions and precision racing from even the most seasoned drivers.
RACE Pro provides deep immersion into the racing world through ultra realistic car models and official FIA championships and tracks. Smell the burning rubber of tires on a hairpin bend and feel the vibrations of a revved-up engine on the grid ... Nothing gets closer than RACE Pro, available in stores now.
Prinny: Can I Really Be the Hero? (PSP)
As Nippon Ichi Software’s first pure action game, Prinny will be the most heartpounding and challenging side scrolling action game ever. Players will control an unlucky penguin dude called a Prinny and slash their way through various Netherworlds.
For this tough-as-nails action game, you’re given 1000 units to accomplish your mission, but even with those 1000 units you will have to use everything you find on the battlefield to survive. Lift and throw objects, stomp enemies, even pilot tanks and planes to bombard whatever gets in your way!
Multiple Difficulties: Standard mode allows you to take damage up to 3 times before losing a life, giving mere mortals a chance to beat the game. We also have Hell mode, where one hit means instant death! Good luck!
- 1000 Units: Players will get 1000 lives to beat the toughest action sidescroller!
- Lift & Throw: Prinnies are able to lift and throw objects on the battlefield.
- Vehicles: Steal and control powerful vehicles, like tanks and UFOs.
- Hip Pound: Jump and pound enemies to stun them. Then you can inflict multiple combo attacks for extra damage.
- 3D World with 2D Characters: In Prinny, character art is created using fluid 2D sprites, giving it a classic look with a comical tone. Battlefields and backgrounds, however, are
created with 3D models. This allows for a smooth and unique combat action where certain attacks are rendered in a 3-dimensional view.