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Tomb Raider: Underworld

Platform(s): Nintendo DS, PC, PlayStation 2, PlayStation 3, Wii, Xbox 360
Genre: Action/Adventure
Publisher: Eidos
Developer: Crystal Dynamics
Release Date: Nov. 18, 2008 (US), Nov. 21, 2008 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Tomb Raider: Underworld' (X360) Beneath the Ashes DLC Coming Next Week

by Rainier on Feb. 19, 2009 @ 5:15 p.m. PST

Setting an epic journey around the globe in motion, Lara visits the ruins of ancient civilizations, collecting clues that lead her to a forgotten power that could lay waste to all civilization. Exploiting the power and capabilities of next generation consoles, Lara must hunt for clues across larger than life environments, seen with exquisite, detailed clarity. Solving multifaceted puzzles, facing foes both animal and supernatural, players have the aid of enhanced weapons and abilities, as they explore the secrets of the past.

Tomb Raider: Underworld – Beneath the Ashes, the first of two brand new downloadable levels in the continuing Tomb Raider adventures of Lara Croft will be available 10th February. The second level, Tomb Raider: Underworld – Lara’s Shadow, will follow on 10th March. Containing new gameplay levels and content for Tomb Raider: Underworld, both packs will be available exclusively on Xbox Live Marketplace for the Xbox 360.

Offering a new adventure specifically designed to extend the Tomb Raider: Underworld experience, Tomb Raider: Underworld – Beneath the Ashes sends Lara back to the remains of Croft Manor where she uncovers a massive series of never-before-seen caverns and age old crypts used to protect and hide a deadly source of power. The pack will also contain six new costumes and deliver an additional 125 achievement points.

Tomb Raider: Underworld – Beneath the Ashes comes with a patch that addresses :

  • In some circumstances reward progress could be lost when restarting TRU either through a save game reload, or through starting a new game
  • In rare circumstances, animated water running down walls (textures) in TRU could cease to animate
  • While being "teleported" during a cinematic (where the player will end the cinematic in a new position), there were rare circumstances where Lara would be left with a very high velocity which caused her current or next jump to throw her much further
  • While executing an adrenaline attack (which causes the game to go into a "bullet time" slow motion effect), if the player restarted the game, or reloaded a save game, the subsequent menu animation for costume and weapon selection would be in slow motion
  • Under rare circumstances the player could teleport from one fluid movement primitive to another
  • Under some circumstances Lara could "miss" picking up a portable object, which led to her having to re-attempt the pick up
  • Under certain circumstances the full screen effects for adrenaline mode could become corrupted
  • Under rare circumstances engaging and pulling an object with the grapple caused a crash
  • Fixed numerous issues in the code that was causing conflicts between OLAPI and the system listener relating to saving loading and mounting of downloadable content packs
  • Fix for crash when loading a game that was previously saved while the player was inserting an object
  • Fixed a rare crash when trying to load a save game on level 5
  • Fixed a bug where the player could force the slow down from the adrenaline mode to never end (even though the mode itself had ended)
  • When downloading content from Xbox Live, the current language selection no longer gets changed back to English when the new content is mounted
  • When mounting DLC content, the content is now properly associated with a user profile to support HDD roaming
  • Other minor issues addressed

Tomb Raider: Underworld – Beneath the Ashes will be available on Xbox Live FEb. 24, 2009 for $10. The second DLC, Lara's Shadow, is still on track for its March 10 launch.


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