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Let's Tap

Platform(s): Wii
Genre: Rhythm
Publisher: SEGA

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Let's Tap' (Wii) - 12 New Screens

by Rainier on Feb. 20, 2009 @ 7:06 a.m. PST

SEGA's Let's Tap is a collection of mini-games by former Sega producer and Sonic Team leader Yuji Naka which will require some sort of tapping device connected to the Wii.

Developed by Prope, the studio that Sonic the Hedgehog creator Yuji Naka established in 2006, Let’s Tap utilizes a ground-breaking control scheme where the Wii controller is placed on a box or flat surface so that the controller can detect minute vibrations. Players of all ages and skill levels then tap the box or flat surface to interact with the game; there’s no need to hold the controller. Let’s Tap is slated for a summer 2009 ship for the Nintendo Wii in North America and Europe.

Featuring five separate game modes with multiple levels and allowing up to four players for multiplayer action, Let’s Tap presents an assortment of different finger-tapping challenges for players to master. In Tap Runner players use differing finger tapping pressure to make simple stick figure racers run through an obstacle course. In Visualizer players are allowed to create dazzling fireworks effects, dramatic paint strokes, amongst other effect as they tap out different rhythm patterns that correspond to different effects. Silent Blocks finds players taking turns removing blocks from a large stack, tapping too hard will result in a collapsing stack of blocks. Bubble Voyager allows players to fly through space, blasting obstacles and enemies in order to reach the far stretches of the universe. And finally Rhythm Tap allows players to time the taps of their fingers to high energy music.

Let’s Tap, developed at Prope Tokyo, is tapping its way to release in summer 2009.


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