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'EVE Online' Gets Extra Retail Goodies

by Rainier on Feb. 24, 2009 @ 8:54 a.m. PST

EVE Online is an MMO game set in a world of galactic proportions, governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict.

Set tens of thousands of years in the future, EVE Online is a breathtaking journey to the stars, to an immersive experience filled with adventure, riches, danger and glory. With nearly a quarter of a million subscribers worldwide inhabiting the same virtual universe, EVE features a vast player-run economy where your greatest asset is the starship, designed to accommodate your specific needs, skills and ambitions. EVE offers professions ranging from commodities trader to mercenary, industrial entrepreneur to pirate, mining engineer to battle fleet commander or any combination of these and much more. From brokering business deals to waging war, you will have access to a diverse array of sophisticated tools and interfaces to forge your own destiny in EVE.

The establishment of a retail distribution channel for EVE Online comes at a time of rapid subscriber growth and technical advancements. The game has attracted nearly 250,000 loyal, active subscribers. Its single shard universe has evolved technically to support massive battles of 1,000+ players with minimal lag, due to CCP’s StacklessIO and EVE64 initiatives. In addition, CCP will enhance gameplay within EVE Online by rolling out a series of content rich free expansions in 2009.

The retail version of CCP’s award winning PC massively multiplayer online game (MMOG) will ship with a number of high value extras offering newcomers a rewarding first voyage into the incredible universe of EVE Online.

The EVE Online box will include all nine previously released expansions plus the forthcoming tenth expansion entitled EVE Online: Apocrypha which introduces numerous new features including unstable wormholes to explore and modular ships that pilots may tailor-build to suit their own specifications and needs. All subsequent expansions will be free of charge to all subscribers, continuing CCP’s commitment to offer free updates and expansions to its subscribers at regular intervals.

Breaking with tradition, the collection of extras will also include 60 days of free game time, a departure from the standard 30 days offered for most MMOGs, allowing players to sign up and get started without paying any subscription fees for the first 60 days of a new account. Alternatively, the included game time may be used to extend an existing subscription or be split into two 30-day codes known as “Pilot License Extensions” (PLEX) that can be sold to other players through the in-game market for in-game currency.

Players redeeming the code to activate a new account will also receive these special in-game items:

  • INSTANT WAR ACCESS: This certificate allows rapid access to organized combat (through increased standings), helping new players get into the action quickly.
  • EXCLUSIVE CAREER GUIDE: Accessed via the website to allow for dynamic updates, the guide includes insider tips and tricks.
  • VIP PASS: Use this card to invite a friend to try the game for 21 days. When that friend becomes an EVE Online subscriber, you will get an additional 30 days of free game time.
  • EXCLUSIVE IN-GAME SHIP: An exclusive new ship, the Interbus Shuttle, will allow players to fly in style with an increased capacity cargo hold to ferry those extra crucial items at high speeds.

EVE Online will be available in retail outlets in North America, Europe and Asia Pacific regions beginning March 2009 for £29.99.

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