The House of the Dead: Overkill uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.
The House of the Dead: Overkill charges you with mowing down waves of infected, blood-thirsty zombies in a last-ditch effort to survive Bayou City and uncover the horrific truth behind the origins of the House of the Dead.
Survival horror as it’s never been seen before! A pulp-style take on the classic SEGA light-gun shooter series. Back when the famous Agent G was still fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. Little did they know what blood-soaked mutant horror would await them in the streets and swamps of Bayou City.
Chapter 4 – Scream Train
Having escaped the freak show, the fourth mission of The House of the Dead: Overkill puts our heroic protagonists on a speeding train, out of control, on a one-way journey to imminent doom. With Papa Caesar behind the controls, those two hundred tons of raw power are a weapon of mass destruction, filled with infected mutant terror!
Detectives Washington and Agent G will have to fight every inch of the way as carriages, restaurant wagons and sleeping cars teeming with the mutant meance start to explode and disintergrate around them. What's worse is the disgusting abomination chasing them, tearing the train apart as they race to the engine room.
- Pulp Funk Horror: Zombie cool, one of the most popular shooter classics injected with a whole new retro b-movie look.
- An utterly in-your-face zombie-dismembering blast: Non-stop light-gun style action on Wii, blow apart zombies for high-score thrills.
- Superb co-op action on Wii: Bring a friend and play the game as intended in your own buddy action movie as two of the meanest characters in video gaming.
- Relentless, gore-drenched, over-the-top action: Only the coolest, most cold-hearted agent’s going to keep his head against the zombie flood. Use “Slow-Mofo Time” to make the perfect head-popping shot and “Evil Eye” to spot moments of opportunity that’ll send the whole environment up in flames.
- Wiimote reactions: Get knee-deep in the dead with motion-sensitive Wii-controls. Shuck a shotgun and when the zombies get too close, pistol whip jaws off or cave some heads in with the stock of your pump-action – all in stomach-churning close-up.
“Prelude to an Overkill” tells the fateful stories of Agent Washington and Varla Gunns, on the night before the violent and shocking events of the game. Illustrated by Steve Copter, of dissident punk band ‘Black Mekon’, this specially-commissioned comic is only available in The House of the Dead: Overkill Collector’s Edition.
The House of the Dead: Overkill will be released Feb. 10, 2009, exclusively for Wii.
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