Tom Clancy'’s H.A.W.X.

Platform(s): PC, PlayStation 3, Xbox 360
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Bucharest
Release Date: March 3, 2009 (US), Feb. 26, 2009 (EU)

About Reggie Carolipio

You enter the vaulted stone chamber with walls that are painted in a mosaic of fantastic worlds. The floor is strewn with manuals, controllers, and quick start guides. An Atari 2600 - or is that an Apple? - lies on an altar in a corner of the room. As you make your way toward it, a blocky figure rendered in 16 colors bumps into you. Using a voice sample, it asks, "You didn't happen to bring a good game with you, did you?" Will you:

A)ttack?
R)un away?
P)ush Reset?

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Xbox 360 Review - 'Tom Clancy's H.A.W.X.'

by Reggie Carolipio on March 31, 2009 @ 4:50 a.m. PDT

The story begins in the year 2012. As the era of the nation-state draws quickly to a close, the rules of warfare evolve even more rapidly. More and more nations become increasingly dependent on private military companies (PMCs), elite mercenaries with a lax view of the law. The Reykjavik Accords further legitimize their existence by authorizing their right to serve in every aspect of military operations. While the benefits of such PMCs are apparent, growing concerns surrounding giving them too much power begin to mount.
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