Call of Duty: World at War completely changes the rules of engagement by redefining WWII gaming and thrusting players into the final tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen. Treyarch will be taking Call of Duty players deep into the South Pacific and European theaters, a gritty fight that will pit players against enemies that know no surrender and show no mercy.
Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climactic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle.
Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players will experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they will always gain experience points. Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge.
Call of Duty: World at War Map Pack 2 will feature three multiplayer maps and one new Zombie map, and appear on the Xbox 360 and the PS3.
"Call of Duty: World at War Map Pack 2 underscores Treyarch's commitment to delivering ongoing support, and new multiplayer and co-op Zombie gameplay experiences for our players," said Treyarch Studio Head, Mark Lamia. "Our community has been outstanding and has driven support for Map Pack 1, as well as demand for additional downloadable content like Map Pack 2."
Online, players will compete in "Banzai," and fight for control of a tall, river bridge, deep within enemy territory; face down foes in a shattered Russian train yard in "Corrosion"; and struggle to control a bombed-out submarine base in the close-quarter map, "Sub Pens." In "Shi No Numa" (Zombie Swamp), Imperial Zombies rise from misty swamps in an all new co-op experience, with a level that features a mix of traps, flaming Hell Hounds, Perk machines and the deadly, new Wunderwaffe DG-2, as well as 10 new Xbox 360 Achievements/PS3 Trophies that can be earned along the way.
Call of Duty: World at War Map Pack 2 is scheduled for release in June.
Minimum System Requirements:
- CPU: AMD 64 3200+/Intel Pentium 4 3.0GHz +
- Memory: 512MB (XP) / 1GB (VISTA)
- HD Space: 8 Gigabyte
- Gfx Card: 256MB Nvidia 6600GT/ATI Radeon 1600XT or higher (Shader 3.0 or better)
Call of Duty: World at War, rated M for Mature, is currently available worldwide on PS3, X360, and PC.
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