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Scribblenauts

Platform(s): Nintendo DS
Genre: Puzzle
Publisher: Warner Bros. Interactive Entertainment
Developer: 5th Cell
Release Date: Sept. 15, 2009 (US), Sept. 25, 2009 (EU)

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'Scribblenauts' (NDS) Announced - Screens

by Rainier on May 1, 2009 @ 11:34 a.m. PDT

In Scribblenauts the player uses the NDS touch-screen to help his character, Maxwell, acquire the starite in each level by solving a series of puzzles. In order complete each puzzle, players will use the stylus and notepad to write down the word for any object that comes to mind in order to reach the goal.

Scribblenauts will deliver a completely new, innovative gameplay experience. Scribblenauts offers a sandbox style game for all-age fun with two styles of gameplay and more than 200 levels.

“Scribblenauts is a fresh and inventive game offering players of all ages a chance to experiment and use their imagination in a really fun handheld gaming experience,” said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “5TH Cell has a tradition of developing high-quality, innovative games such as Drawn to Life and Lock's Quest, and we’re very pleased to work with them on Scribblenauts.”

“We’re excited to be working with Warner Bros. Interactive Entertainment to bring Scribblenauts to a wide range of gamers, so they can play something they’ve never experienced anywhere else,” said Jeremiah Slaczka, Creative Director and Co-Owner of 5TH Cell. “Scribblenauts is our biggest DS title to date and the culmination of our design knowledge and past experience creating original games.”

In Scribblenauts, the player uses the Nintendo DS touch-screen to help his character, Maxwell, acquire the starite in each level by solving a series of puzzles. The twist is, in order to solve the puzzle, the player uses the stylus and notepad to write down the word for any object that comes to mind in order to reach the goal. Every object behaves as it would in the real world, and the player can combine countless objects together to create completely new behaviors. Every level has more than one written object to use as a solution, opening up the game to unlimited replay.

Scribblenauts, created and developed by 5TH Cell, will be available in fall 2009.


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