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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Sakura Wars: So Long, My Love' (PS2/Wii) Coming to North America

by Rainier on May 11, 2009 @ 10:47 a.m. PDT

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player’s destiny in the game is not predetermined.

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player’s destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome.

The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero’s ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

Key Features:

  • 8 chapters in total, each with 4-5 hours of gameplay.
  • A total of 7 characters to control.
  • 6 different fully animated endings.
  • Bonus features and story after beating the game.

NIS America's Sakura Wars: So Long, My Love, developed by Idea Factory, is coming to North America fall 2009.

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