The WiiWare game is getting beefed up for an enhanced experience on Wii with all new levels, brand new songs, and more hours of puzzling play.
Groovin’ Blocks brings a new twist to classic puzzle gameplay. Players maneuver colorful blocks and drop them in like-colored clusters to clear the board. But an original soundtrack with all new beats really drives the gameplay in Groovin’ Blocks. Drop the blocks on the beats and play to the rhythm of the music for higher scores and bonuses—and really let the music take over! It’s this simple addition—seamlessly integrating head-bobbing beats into each puzzle—that truly makes Groovin’ Blocks an addictive guilty pleasure.
“Groovin’ Blocks really stands out as an entirely unique puzzle playing experience. The way Empty Clip made music essential to the classic gameplay grabbed me right away, and we knew this would be a great fit for other gaming platforms,” says Mark Seremet, CEO of Zoo Publishing, Inc. “Pounding rhythms beat out the tempo of each puzzle—like a pulse to each level—bringing whole new life to casual gaming.”
“We are very excited to partner with Zoo to bring the extended versions of the unique musical game Groovin’ Blocks to different platforms,” says Matt Shores, Managing Partner at Empty Clip Studios. “North America will get to see more music and levels on Wii while the European market will have access to the game for the first time. And introducing it to the booming iPhone™ market will really give that audience a whole new puzzle experience.”
Zoo Publishing's Groovin’ Blocks, developed by Empty Clip Studios, is scheduled for summer 2009.
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