Set to revolutionise multi-terrain racing with the largest environment ever created in race gaming, Asobo Studios' Fuel promises a truly next generation addition to the racing genre, complete with the ability to go online to explore this massive world and compete in hundreds of multiplayer challenges.
Born of Asobo Studios’ cutting-edge proprietary engine, the result of over four years in development, Fuel will present players with an astonishing no-boundaries playfield that’s over 5,000 square miles (14,000+ km²) in size. Creating the ultimate competitive go-anywhere racing experience, Fuel will have players competing across wildly different terrain and executing spectacular death-defying stunts as they race dozens of varied two and four-wheeled rides and explore this epic world on an unprecedented scale.
Fuel is set in an alternate present in which whole swathes of the globe have been ravaged by the effects of climate change brought on by decades of environmental abuse. Here oil prices have rocketed and yet a new breed of racing junkie takes to the wastelands, pitting their grungy home-tuned vehicles against each other in an all-new extreme sport as they compete to win fuel supplies. To triumph means travelling the wastelands to challenge the best; from the tsunami-wrecked pacific coast through the Nevada wastelands, including the Grand Canyon, up treacherous snow-capped mountains, thick forests, arid deserts, abandoned lakeside resorts and much more.
Guinness World Records presented Codemasters and Asobo Studio with a certificate that officially documents: “Largest playable area in a console game: The largest playable environment in a console game is 5,560 square miles (14,400 km²), and is featured in FUEL (Codemasters, 2009). The area features rivers, deserts, forests and mountains and was demonstrated at the offices of Guinness World Records, London, UK, on 20 May 2009.”
“We’ve been very impressed with the technology powering FUEL, and I’m pleased to welcome Asobo and Codemasters into the Guinness World Records Gamer's Edition,” said Gaz Deaves, Video Games Records Manager for Guinness World Records, “What we’ve seen from FUEL places it right at the cutting edge of the open-world racing genre and really raises the bar for games developers in the future.”
“We knew FUEL was going to be big,” said Phil Wright, Producer, Codemasters, “but to have this confirmed officially by Guinness World Records justifies our faith in this ground-breaking title. No other game comes close to offering the variety of environments, the range of vehicles or the sheer size of FUEL. It’s one of the most innovative racers ever, and we’re thrilled it’s been recognised as the biggest console game of all time.”
Bringing this vast, open ended landscape to life is a dynamic weather system with full day and night transitions, brilliant sunshine, torrential rain and everything in between, plus destructive tornados, sandstorms, thunderstorms, lightning strikes, and blizzards requiring mid-race strategy changes. The new video demonstrates the game-changing effect of just some of the game’s extreme weather: lightning strikes illuminate the sky, torrential rain destroys surface grip and blizzards create treacherous racing conditions. The video culminates with the awesome destructive power of the tornado, as an immense twister obliterates homes and throws a truck into the path of racers as they battle against each other and the elements.
It’s every man for himself as these adrenaline junkies go head to head with each other and Mother Nature in this beautiful, yet perilous, environment. Trucks, buggies, quads, muscle cars, scramble bikes, road bikes and more participate in hundreds of on and off-road events across the game world’s 100,000 miles of tarmac, tracks and trails.
Fuel is in development at Asobo Studios in Bordeaux, France, for the PS3, Xbox 360, PC and due to release in Q2 2009.
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