Set to revolutionise multi-terrain racing with the largest environment ever created in race gaming, Asobo Studios' Fuel promises a truly next generation addition to the racing genre, complete with the ability to go online to explore this massive world and compete in hundreds of multiplayer challenges.
Born of Asobo Studios’ cutting-edge proprietary engine, the result of over four years in development, Fuel will present players with an astonishing no-boundaries playfield that’s over 5,000 square miles (14,000+ km²) in size. Creating the ultimate competitive go-anywhere racing experience, Fuel will have players competing across wildly different terrain and executing spectacular death-defying stunts as they race dozens of varied two and four-wheeled rides and explore this epic world on an unprecedented scale.
Fuel is set in an alternate present in which whole swathes of the globe have been ravaged by the effects of climate change brought on by decades of environmental abuse. Here oil prices have rocketed and yet a new breed of racing junkie takes to the wastelands, pitting their grungy home-tuned vehicles against each other in an all-new extreme sport as they compete to win fuel supplies. To triumph means travelling the wastelands to challenge the best; from the tsunami-wrecked pacific coast through the Nevada wastelands, including the Grand Canyon, up treacherous snow-capped mountains, thick forests, arid deserts, abandoned lakeside resorts and much more.
FUEL’s unprecedented 5,000 square mile+ racing environment is the perfect setting for a huge range of new and classic race events. The video features quads, buggies, bikes, cars and trucks competing in unique challenges that include ‘Chopper Chase’, where players must negotiate FUEL’s challenging terrain to overtake a helicopter and ‘Seek and Destroy’ where gamers must crash into designated rivals.
Other events include ‘Speed Run’ where players must complete a course against the clock using any route they choose and ‘Blitz’, which has players dashing from checkpoint to checkpoint to reset the timer in a series of tense sprints. These challenges are complimented with classic events, such as ‘Checkpoint’, ‘Circuit’ and large-scale ‘Raid’ races, but come with a twist as FUEL’s fully-open, corridor-free world powers real player choice when it comes to route selection and taking short-cuts. FUEL also comes complete with a powerful and intuitive race editor to create their own events set anywhere in the world and even share them online.
Bringing this vast, open ended landscape to life is a dynamic weather system with full day and night transitions, brilliant sunshine, torrential rain and everything in between, plus destructive tornados, sandstorms, thunderstorms, lightning strikes, and blizzards requiring mid-race strategy changes. The new video demonstrates the game-changing effect of just some of the game’s extreme weather: lightning strikes illuminate the sky, torrential rain destroys surface grip and blizzards create treacherous racing conditions. The video culminates with the awesome destructive power of the tornado, as an immense twister obliterates homes and throws a truck into the path of racers as they battle against each other and the elements.
It’s every man for himself as these adrenaline junkies go head to head with each other and Mother Nature in this beautiful, yet perilous, environment. Trucks, buggies, quads, muscle cars, scramble bikes, road bikes and more participate in hundreds of on and off-road events across the game world’s 100,000 miles of tarmac, tracks and trails.
Fuel is in development at Asobo Studios in Bordeaux, France, for the PS3, Xbox 360, PC and due to release in Q2 2009.
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