Jigsaw has killed your partner and destroyed your life. Now he has trapped you in an abandoned insane asylum that he alone controls. If you can defeat his brutal traps and survive, you may just discover the truth behind what drives this twisted serial killer.
SAW is a third-person perspective, survival horror game based on the SAW film franchise, which has grossed more than $665M worldwide and sold more than 28 million DVDs. The game features many of the deadly mechanical traps seen in the film, as well as terrifying new ones. Players will pit their wits against Jigsaw as they navigate his world in an attempt to evade and escape his gruesome traps, while also struggling against his minions in brutal combat by using weapons found within the environment.
SAW, the video game, is based on a treatment from Zombie Studios and the creators of the SAW franchise, Leigh Whannell and James Wan.
Garnering two MTV Movie Award nominations and three consecutive Spike TV Scream Awards nominations for "Best Villain," and winning the Fuse/Fangoria Chainsaw Award for "Best Butcher," Bell's Jigsaw is widely regarded as one of cinema's most terrifying villains. His chilling and immediately recognizable voice is essential to the terror, because he rarely confronts his victims in person, preferring to communicate via recordings, speaking through a puppet named Billy. Jigsaw traps his victims in brutal mechanical devices and forces them to acknowledge the mistakes in their life while testing their resolve to live, usually with gruesome and deadly consequences.
"SAW fans are very vocal, and the one thing they've been shouting since we announced the game is that Tobin Bell absolutely must be the voice of Jigsaw," said David Daniels, Director of Marketing for Konami Digital Entertainment, Inc. "It never occurred to us to even try and make a SAW game without Tobin. His voice is one of those intangible elements that make a SAW movie feel like a SAW movie; so having him voice the game was crucial."
"We are so proud to see the SAW franchise extended through Konami's game, which captures the ethos of Jigsaw and the terror of being caught in one of his games with complete authenticity," added the films' producers Mark Burg and Oren Koules of Twisted Pictures.
Aubrey McClure, Lionsgate's Senior Vice President of Promotions and Licensing, agrees: "This partnership has been about assembling the perfect team to further immerse fans in the SAW universe in a way that feels organic. Tobin Bell, Twisted Pictures, and Konami have all been essential parts of that team with us and we are thrilled at the end result of this collaboration."
And, added the master of terror himself Tobin Bell, "I am so proud to have voiced Jigsaw in this game. I've been very impressed with mechanics of the game. It's terrifyingly smart and intriguing to me! It is a fitting follow-up to the tantalizing games of SAW."
The timeline for the game takes place between the movies: SAW and SAW II, giving the game its own story, yet fitting within the narratives of the movies.
The story centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw’s traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game—the likes of which he has been investigating for years—to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer?
- Traps of Lethal Cunning – Jigsaw has laid out a gauntlet of torturous traps for a handful of innocents. Only you stand between them and the most brutal death imaginable. Think quickly and act! The clock is ticking.
- Choices of Conscience – The player is forced to make difficult moral choices. Who lives and who dies in the game is determined by the player’s choices.
- Mysteries Revealed – Unanswered questions from the films are finally laid to rest. Gamers will discover the origin of Jigsaw and why he devoted his life to games, while also finding out what happened to the characters from the first SAW movie.
- An Ecology of Terror – The asylum in which Jigsaw has trapped you is abandoned, but it is far from empty. It is a living world of horror populated by Jigsaw’s minions and the insane souls they torture… and they have no intention of letting you leave.
SAW is under development for PS3, X360 and PC.
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