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Killzone 2

Platform(s): PlayStation 3
Genre: Action
Publisher: SCEA
Developer: Guerrilla Games

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'Killzone 2' (PS3) to Get DLC #3, Details v1.28 Patch

by Rainier on July 10, 2009 @ 1:08 p.m. PDT

Killzone 2 throws players back into the midst of a hostile and dramatic ongoing battle between the ISA and Helghast army, delivering intense warfare with incredibly lifelike character animations, highly detailed and destructible environments, realistic physics, and advanced levels of AI.

Throughout the campaign, players will encounter lifelike and adaptable artificial intelligence (A.I.) from enemies as well as fellow soldiers, destructible environments, and stunningly detailed scenery. Additionally, players will be tasked with utilizing a host of new weapons and vehicles in the war to stop the Helghast. Featuring an extensive single-player campaign and thrilling multi-player mode, Killzone 2 delivers a host of new gameplay elements and an intense storyline that will once again drive gamers to join the ranks of the ISA and fight the Helghast…this time on the enemy's home planet.

Two years after the Helghast assault on Vekta, the ISA is taking the fight to the enemy's home world of Helghan. The ISA goal is direct: capture the Helghast leader, Emperor Visari, and bring the Helghast war machine to a halt. Assuming the role of Sev, a battle-hardened veteran and a member of the special forces unit known as the Legion, players will lead a group of highly trained soldiers on a mission to take out the Helghast threat. For Sev and his squad, the invasion of Helghan is just the beginning. Tasked with securing Pyrrhus, the Capital City, the team quickly discovers that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet's hostile conditions, they have also harnessed a source of power they can now use against the ISA. Sev discovers his squad isn't just fighting enemy forces – their fiercest opponent may be the planet itself.

On Tuesday, June July 14th 2009 at 8AM Greenwich Mean Time, Guerrilla Games will release the 10th update for the visceral shooter, Killzone 2.

Patch 1.28 will be 91MB in size (316MB for Asian release) and will be released worldwide simultaneously pending a server update. There will be an anticipated server down-time of about 2 hours while the patch is rolled out and the server updates are completed and tested. The following fixes and features are included in this latest release:

  • Feature - Code support for DLC pack III “Napalm & Cordite”. The update will enable players to create games with the newest maps “Suljeva Cliffside” and “Arctower Landing”
  • Feature - Code support for DLC to allow the additions of the Flamethrower and the Boltgun to multiplayer.
  • Trophies – New trophies added for DLC pack III “Napalm and Cordite”.
  • Feature - Detailed information screen when browsing games. Items displayed include: Friendly Fire, Faction Balancing, Custom Weapons and Custom Badges as well as the region, game size, selected maps and allowed Missions and Badges
  • Feature - Higher values for Bodycount mode. Players can now create games with 5, 10, 15, 20, 25, 50, 100 and 200 points to increase the time of the mode for 32 player games.
  • Feature - Moderators can now create double-points events.
  • Fix for persistent squads now working correctly when users using separate Japanese accounts join Friends.
  • New loading screens.
  • Moderation – Additional powers and functionality for online moderators.
  • Fix for Clan Leader leaving his clan before an active Tournament of Clan Challenge.
  • Fix for score replication on different clients.
  • Fix for a Clan Challenge results displaying a won/lost games as a ‘Draw’.
  • Fix for incorrect Tournament timings being displayed for (semi)-final.
  • Fix for an empty message pop-up being displayed.
  • ‘High Precision Mode’ now defaulting when requested.
  • Fix for stuttering audio on the Asian version.
  • Fix for network error displayed when trying to log in with another users account.
  • Fix to reduce network traffic and improve performance.
  • Fix for occasionally being displayed an empty background when ‘Join Friend’ via Communications tab.
  • Exploit – Pyrrhus Rise map boundary fix.
  • Exploit – Radec Academy collision fix to prevent players being revived inside a pillar and using it to their advantage.
  • Cosmetic fix for Medic Gun visual effects.
  • Cosmetic fix for Search & Retrieve object being cloaked by the Scout.
  • Cosmetic fix for Scouts body remaining cloaked after being mortally wounded (i.e. headshot).
  • Gameplay – Damage from Sentry bots tweaked back on request of the community.
  • Collection of minor code fixes.

Further features and fixes to the official Killzone website include:

  • Feature - Tournaments - Full tournament functionality enabled once again.
  • Feature - Upcoming Tournaments are now displayed in a clan’s calendar.
  • Feature - Upcoming Tournaments are now displayed in My Killzone upcoming events.
  • Feature - Upcoming Tournaments are now displayed in clan communication center.
  • Feature - Tournament and Clan Challenge support for DLC Pack III “Napalm & Cordite”.
  • Feature - Additions of sounds in Battle Replays.
  • Feature - Additional animations in Battle Replays.
  • PlayStation®3 landing page updated.
  • Higher selectable Bodycount values when creating Tournaments or Clan Challenges via the official Killzone website.
  • Various bug-fixes and minor update

Features:

  • Experience realistic, highly atmospheric environments that respond dynamically to the violent conditions on the planet Helghan.
  • Witness the devastating effects of Helghan's climate as it forces you and your enemies to adapt to new tactics.
  • Control an arsenal of new and unique weapons and vehicles, in addition to trusty Killzone classics like the M82-G and the StA-52 LA.
  • Face off against fearsome enemies who have learned to wield the hostility of Helghan itself against their opponents.
  • Between Killzone 2's unique visual style, the power of PS3, the use of EDGE tools, and the proprietary technology developed by Guerrilla, the game promises to impress players with its benchmark visuals, smooth character animation, detailed, effect-laden environments, and realtime cutscenes.
  • Experience a beautifully lit world brought to life by deferred rendering technology. Multiple shadows casting light sources bring out the highly detailed environments and character animations.
  • With true next-gen audio the player is further immersed in the world, supporting 7.1 surround and location-specific audio with wave tracing. Players will not only notice the difference between indoor and outdoor but also experience sound and music that are dynamic and contextual.
  • Studio grade special effects will provide unprecedented visual fidelity. With full screen anti-aliasing, motion blur, internal lens reflections, and depth-based color grading, players will experience a picture that is sharp, smooth, and full of detail.

Killzone 2 is currently available worldwide.


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