For the first time, players will have the ability to physically play the game using an innovative motion sensing skateboard controller, allowing for unprecedented freedom and movement. Tony Hawk: RIDE focuses on innovation and fun, bringing the action-sports franchise to the forefront with cutting-edge technology for the hardcore fans and accessibility for the mass audience.
Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game. Without complex button combinations or analog sticks, gamers of all skill levels can literally step on the board and play!
morpheme is robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time.
“Tony Hawk: RIDE’s groundbreaking skateboard controller offers gamers a uniquely realistic experience,” said Christian Staack, Vice President of Sales for North America at NaturalMotion. “morpheme will allow Robomodo to match that standard of realism in their character animations, recreating the exhilarating thrills and painful spills of real skateboarding to the high degree of accuracy required for such an innovative game.”
Tony Hawk: RIDE is in development by Robomodo for the Xbox 360 and PS3, while Buzz Monkey is developing the Wii, and is scheduled for release later this year.
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