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Prelude to Darkness

Platform(s): PC
Genre: Role-Playing

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Prelude to Darkness' - v1.80 Patch Available NOW

by Rainier on July 30, 2009 @ 11:11 a.m. PDT

Prelude to Darkness is a dark, sophisticated fantasy CRPG featuring complex, turn-based tactical combat, 3D graphics, a skill-based character advancement system, and an intricate, involved plot. Prelude thrives on the tradition of true role-playing games, allowing players to craft a diverse team and become part of a large and intricate world with a rich history, hundreds of non-player characters, and nearly endless paths and subplots.

Get the Prelude to Darkness v1.80 patch off WP (62mb)

Fixes and Changes in v1.80

  • No more invisible characters
  • Bless Dagger event fixed
  • Random encounter crash fixed (body encounter)
  • Dying does not send you back to Olvar's Tavern
  • Telus bug fix
  • Can now run in 1024x768
  • Smoother scrolling/mouse speed

Fixes and Changes in v1.50

  • Script engine re-written for speed and stability
  • Magic not targetting some enemies fixed
  • Some memory issues repaired
  • Some speed optimizations
  • Minor script fixes

Fixes and Changes in v1.46:

  • Save Games Repaired

Fixes and Changes in v1.45:

  • Armor speed penalties and the armor skill fixed
  • Skills improving the wrong attributes fixed
  • Skill improvement rates adjusted
  • Food delivery to Land's End Temple repeatable
  • 'tab' key cycles through combatants
  • Crash in Arens fixed
  • Rotating camera issues on combat start fixed
  • Some background memory issues repaired
  • Equipping during combat takes action points

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