Archives by Day

May 2018

Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled

Platform(s): Xbox 360
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft
Release Date: Aug. 5, 2009

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Teenage Mutant Ninja Turtles: Turtles in Time Re-shelled' (ALL) Gets Price Drop

by Rainier on Aug. 1, 2009 @ 4:43 a.m. PDT

Cowabunga dude! Marking the franchise's 25 anniversary, everyone's favorite Teenage Mutant Ninja Turtles game is back with a brand-new look in Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. The arcade classic has been revamped with all new 3D graphics but the same classic beat-'em-up gameplay.

Originally released as an arcade game by Konami in 1991, Turtles in Time became Konami's bestselling arcade title, hailed for its adherence to the original Teenage Mutant Ninja Turtles material. The upcoming re-release will feature updated graphics, but it will stay true to the original feel of the arcade game.

A side-scrolling, four-player action brawler based on the 1987 Teenage Mutant Ninja Turtles animated series, Teenage Mutant Ninja Turtles: Turtles In Time Re-Shelled will kick off the Summer of Arcade, and release on August 5, 2009 worldwide exclusively on Xbox Live Arcade for the Xbox 360, and later this year on the PlayStation Network.

Key Features :

  • New graphics, classic gameplay: The game has upgraded 3-D graphics, but still features the same side-scrolling beat-'em-up gameplay we all love.
  • Multiplayer: Play the four-player co-op and survival modes available online and locally.
  • Cowabunga, dudes!: It's the Turtles back in one of their all-time classic arcade games, now playable on Xbox 360.

Originally slated to cost 1200 Microsoft Points ($15), Ubisoft and Microsoft have lowered that price to 800 Microsoft Points ($10).

More articles about Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled
blog comments powered by Disqus