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World Of WarCraft

Platform(s): PC
Genre: Online Multiplayer
Publisher: Blizzard
Developer: Blizzard
Release Date: Nov. 23, 2004 (US), Feb. 11, 2005 (EU)

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'World of Warcraft' Getting Its Own Magazine

by Rainier on Aug. 20, 2009 @ 3:15 a.m. PDT

Rich in legend and filled with adventure, the World of Warcraft awaits! For the first time, players experience the lands of Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands and take on epic quests and challenges.

Debuting this weekend at the BlizzCon 2009 event in Anaheim, Calif., World of Warcraft: The Magazine is a new quarterly publication that covers all aspects of the MMORPG, from game content to the players themselves. Launching simultaneously in English, French, German, and Spanish editions, the new magazine will be available via subscription only, sold through World of Warcraft Account Management or direct from the official WoW Magazine website (which launches at 9.00PDT/17.00BST on Friday, 21st August) The magazine is available as a one or two-year subscription, pricing for one year is $39.95 in the US and 34.95 EUR or 29.95 GBP in Europe -- two-year subscription packages cost $69.95 in the US, 61.25 EUR or 52.50 GBP.

Each collectable issue will be packed with engaging, entertaining and comprehensive articles that cover all aspects of World of Warcraft through insider insights and player perspectives.

The first issue will celebrate the fifth anniversary of the release of World of Warcraft by showing how the game has evolved and taking a look into its future. In addition, the first issue will compare tactics from top guild leaders for Ulduar -- helping gamers to build the best strategies for their raids. With plenty more content inside, the first issue of World of Warcraft: The Magazine packs 148 pages with insightful articles and beautiful artwork that World of Warcraft players are sure to enjoy.

Future has pulled together a stellar team of games and technology journalists to produce World of Warcraft: The Magazine. Created by Future's custom publishing team, FuturePlus, the team is led by Editorial Director, Julian Rignall and former Official Xbox Magazine Senior Editor, Dan Amrich. The magazine is designed by Art Director, Ryan Vulk, who joins Future from Wired. A panel of international journalists will contribute to the magazine, including European Editor Tim Edwards of PC Gamer UK.

Those who sign up for a subscription at Future's BlizzCon booth located near the entrance of Hall B of the Anaheim Convention Center will receive an exclusive plush green murloc stuffed animal.

John Gower, International Director of FuturePlus, commented: "Building on the global online phenomenon, World of Warcraft: The Magazine will provide an insider's view of the game in the form of a glossy, high-quality, quarterly print title with beautiful, high-definition art. There is increasing recognition that there is a huge demand among gamers for print products to support their online experience and vice versa. Future's experienced team will create an essential magazine for World of Warcraft enthusiasts around the world. Future has a world-leading games media portfolio and this major launch builds on our position in the industry."

Paul Sams, Chief Operating Officer of Blizzard Entertainment, said: "Future produces some of the most respected gaming magazines in the industry, and we're pleased to be working closely with them to make World of Warcraft: The Magazine a true standout product. Together, we look forward to offering World of Warcraft players a great mix of entertaining and insightful content in every issue."

Julian Rignall, Editorial Director of World of Warcraft: The Magazine, added: "We're bringing together an international team of player-writer experts to create in-depth articles about World of Warcraft's design, art, lore and community, as well as all aspects of its gameplay. It's really important that our magazine articulates multiple player perspectives, so that the editorial offers balanced -- and sometimes even opposing -- points of view on winning strategies and tactics."

To subscribe, please visit the official WoW Magazine website at 9.00AM PDT/17.00 BST from Friday, 21st August when BlizzCon starts, or visit Future's booth at the show, near the entrance of Hall B.

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